What you get once you "prestige" in this game?
Reset and an XP boost.
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What you get once you "prestige" in this game?
Microsoft hasn't yet released the official drivers to make Xbox One controllers compatible with a PC, but with a bit of finagling, those so inclined can make the two pieces of hardware play nice, and use an Xbox One controller on PC.
Modder Lucas Assis has a step-by-step tutorial for view on YouTube, where he explains how the magic happens: basically, what he's doing is making his computer think that the One controller is an Xbox 360 controller. Microsoft's controller wasn't drastically altered between console generations, so the buttons, triggers and bumpers all line up just fine.
That being said, this is still an unofficial modification, and those don't always work out. The video's comments are filled with people running into complications. If you choose to follow in Assis's footsteps, know that you risk damaging your hardware. If you'd rather not chance it and want to wait, Microsoft's official drivers are expected later this year.
How to Effectively Calibrate Your Xbox One Kinect
How to Effectively Calibrate Your Xbox One Kinect
Props on this. Shit is butter now
Crytek Shows Off The Power of the CRYENGINE in GDC 2014 Showcase Trailers
The developers at Crytek have announced today a major update for their CRYENGINE technology, offering licensees access to an array of new features that have been showcased in the previously released Ryse: Son of Rome. The update, in short, not only optimizes the engine for next-gen technology like the PS4, Xbox One and Wii U, but also adds Linux support and updates to the existing PC, PS3, Xbox 360, iOS and Android support.
Some of these new updates will include:
- Physically Based Shading, which swaps out traditional observationally based shading for a real world physics model that simulates the interaction between light and materials;
- Geometry Cache, which uses efficient, cache-based animations to realize the msot complex simulations (cloth, explosions, fluid dynamics) normally only possible in offline rendering;
- Character Technology, which works to deliver the most realistic real-time character models and animations;
- and Image Based Lighting, which brings lighting and render consistency to all materials.
For a closer look at the beauty the CRYENGINE allows for in its games, two new trailers have been revealed, which can be viewed below. The CRYENGINE trailer shows how the tech looks in games like Monster Hunter Online, Evolve, Star Citizen, Icarus, Kingdom Come: Deliverance, Ryse: Son of Rome and Warface; the CRYENGINE Free SDK trailer shows how it looks for non-commercial use projects like Snow, Umbra and Aderyn’s Cradle, as well as a variety of environments and settings like “Lil’ Whiskey Saloon, CeleryLand, Cave along the Coast, Halcyon City, Severalls Hospital, Autumnal Graveyard, The Lab, Iron Age,” and “Wrecked Apartment.”
If you’re a developer interested in the engine, you can download either version from the CRYENGINE website. For more on Crytek and the CRYENGINE technology, check out all of our Crytek news.
GDC 2014 CRYENGINE Showcase Trailer
GDC 2014 CRYENGINE Free SDK Showcase Trailer