Xbox One Console Reviews

mrdiego2020

Rising Star
BGOL Investor
This right here is why I'm not paying for this shit.
i agree 1000% my brotha.i am so tired of these games coming out unfinished and broken up in pieces!!GIVE ME MY FULL GAME I PAID $65 FOR!! then they get bold and break the game up and have the nerve to charge us for the other parts in dlc.spiderman on ps4 just got me like this and i was pissed.(side note it's one of the best games out that's why i didn't trip as much.)but it looks like there doing the same thing on this one.
 

Gemini

Rising Star
BGOL Investor
Activision Explains Why It Broke Up With Bungie

As part of Activision Blizzard's earnings report today, the company discussed its decision to split off from Bungie on the development of the Destiny franchise. President and Chief Operating Officer Coddy Johnson started off by saying Activision Blizzard is "confident" that it was the right decision for both Activision Blizzard and Bungie to go separate ways. Describing the breakup as a "mutual, amicable" agreement, Johnson said the deal is the "right path forward" for each entity.

"Bungie gets to focus on the [Destiny IP] that they have created and we get to focus on our biggest opportunities on our biggest franchises with our best resources," Johnson said. "Our decision was reached with mutual agreement with Bungie to sell back the commercial rights. And for us at least, it was rooted in really our strategy overall."

When Activision Blizzard and Bungie originally signed their 10-year publishing deal for Destiny back in 2010, one key component of the agreement was that Bungie would get to retain ownership of the Destiny IP. By comparison, Activision Blizzard owns the IP for its other major franchises such as Call of Duty and World of Warcraft. There are a number of benefits to owning an IP, Johnson said.

"We did not own the underlying Destiny IP, and we do for all of our other major franchises, which we think is not just a differentiator for us in the industry," he said. "But also controlling the underlying IP gives us the chance to move in with new experiences and new engagement models which also come with new revenue streams and, structurally, higher economics when you own the IP."

Also during the call, Johnson said Activision Blizzard wanted to break up with Bungie because the Destiny franchise was failing to meet its commercial projections. "Destiny is highly critically acclaimed, high quality content, but it was not meeting our financial expectations," he said.

Specifically, Activision Blizzard said previously that Destiny 2: Forsaken failed to sell up to the company's expectations, though Bungie asserted that it wasn't disappointed with the game.

When Activision Blizzard management conducted a financial review for 2019, the company saw signs that indicated Destiny would not be a "material contributor" to the company's profit. Not only that, but Activision Blizzard assigned some of its own studios, including High Moon Studios and Vicarious Visions, to assist Bungie in developing Destiny content faster.

"[Bungie was] tying up one of our scarcest resources--developer talent," Johnson said.

While High Moon and Vicarious Visions will continue to work with Bungie on Destiny content for a "transition period," they will be freed up after this to work on other Activision projects. Earlier today, Activision Blizzard said it plans to increase the number of developers working on games like Call of Duty, Candy Crush, Overwatch, Warcraft, Hearthstone, and Diablo by about 20 percent in aggregate over the course of 2019. It could be that High Moon and Vicarious Visions shift some of their efforts to these projects, but that hasn't been confirmed at this stage.

Finally, Johnson offered a brief timeline of events that led up to Activision Blizzard parting ways with Bungie and the Destiny series. He said that Activision Blizzard learned in November, after its earnings report, that Bungie wanted to get out of the publishing deal. This deal was done in late-December, Johnson said, before it was ultimately announced in early January.

The bigger Activision Blizzard news today is that the company is cutting around eight percent of its workforce in a layoff round that could affect 800 people or more.

https://www.gamespot.com/articles/activision-explains-why-it-broke-up-with-bungie/1100-6464973/
 

mrdiego2020

Rising Star
BGOL Investor
i am about 2 hrs into anthem and its kinda boring.i mean the downgrade really bummed me out with this game.if you look at the e3 2017 trailer it states that this is all ingame engine HA HA HA not this got the watchdogs downgrade.yes its still polished in its own way but compared to that e3 2017 trailer this looks nothing like it .i only wish it did.on that trailer you had unlimited flying the world looked 3d and alive. the retail looks muddy color wise and just nothing like that main trailer.then they broke the freaking game up into 4 pieces lol .i dont think i will buy this i am on the 10hr trailer and i think that would be it.now crack down is that stuff.people don't listen to all these people talking about how dumb it is,if you liked 1 and 2 you will love this one.i have about 9 hrs into this game and let me tell yall its not a easy walk in the park i mean it can get hard at times but i love it anyway.what yall think about it?
 

Gemini

Rising Star
BGOL Investor
I was waiting to start my 10 hour trial Sunday. Hope the servers are stable. I played Crackdown last week during the alpha test. And I enjoyed the multiplayer portion. Game is getting positive feed back from a few people on twitter. But the critics are slamming it. :dunno: Putting this game on game pass was a good idea by Microsoft.
 

mrdiego2020

Rising Star
BGOL Investor
I was waiting to start my 10 hour trial Sunday. Hope the servers are stable. I played Crackdown last week during the alpha test. And I enjoyed the multiplayer portion. Game is getting positive feed back from a few people on twitter. But the critics are slamming it. :dunno: Putting this game on game pass was a good idea by Microsoft.
yo i just beat crackdown bro. i didn't mean to beat it but i went to the center of town and started working my way up and let me tell yall THIS ISN'T FOR EVERYONE.the last 2 boards of the game will have you pulling your hair out.i have beaten many many games and this is up in my top 3 hardest games i have beaten.i might have died 50 times or more i mean i spent like 2 plus on the first board and 2 hours on the final board.all my icons was 5 and above but i wasn't even 100% maxed out.lol i dont think if i was maxed out it wouldn't have been easier.anyone else beat it?you also get to continue the game after you beat the last 2 people but im like heck for what?
 

mrdiego2020

Rising Star
BGOL Investor
i am so pissed off,i was playing crackdown with my brother an we beat it on his world and nothing i went threw to be it was on his because he went threw and did all the objectives on shutting down the torrents and all the other stuff to make the game easier.see i just went straight to the last 2 people after only killing the bottom 2 bosses so i had everything under the sink coming after me but playing it the way he had it was cakewalk.i was so pissed i didn't do it like that lol.
 

fonzerrillii

BGOL Elite Poster
Platinum Member
I was waiting to start my 10 hour trial Sunday. Hope the servers are stable. I played Crackdown last week during the alpha test. And I enjoyed the multiplayer portion. Game is getting positive feed back from a few people on twitter. But the critics are slamming it. :dunno: Putting this game on game pass was a good idea by Microsoft.

The critics are idiots. This is old school crackdown right here. Playing this Bitch on super agent is a bitch. The damn introductory boss was tough.
 

fonzerrillii

BGOL Elite Poster
Platinum Member
I like what I have seen so far about the plot and lore, so hopefully that's good.

I think I can Confirm that Angry Joe's Review of this game is going to be Legendary....






I'm no longer touching this game... I'll get it when it drops on EA Access.. Like Star Wars Battlefront and Battlefield.
 

fonzerrillii

BGOL Elite Poster
Platinum Member
Man Joe & Del were fucking GOing IN on Anthem last night..

tenor.gif













 

chrislee

Rising Star
Super Moderator
Anthem is not worth $60. I would get it for $30 or maybe $40. I enjoyed the beta but I'm not paying full priced for an always online game.
 

fonzerrillii

BGOL Elite Poster
Platinum Member
Man I’m addicted to crackdown 3 right now. ....

This is just like old school crackdown...

My only issue is that driving sucks but who the fuck drives on crackdown...

The key to crackdown is powering up your dude so you can stalk your prey.

I actually forgot how much shadow of modor stole from crackdown 1...

Also the way you get weapons is exactly how it should be...

Nothing better then randomly coming across heat like this bolt gun. Also playing on super agent is the only way to do this...


I don’t get how critics are so wrong with this game...

It’s an easy 7.5.
 
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