about time they got with the program..
This week at Bungie, we “prepped some packages for deployment.”
What we’re up to might rattle a window or two, but our aim is to build rather than destroy. These packages are updates to Destiny. “Deployment” is how smart people like to dramatize the delivery of content to the Internet. Like a bomb. Or more like a care package, in this case.
At Bungie, there is a team. There are many teams like it, but this one is committed to giving you new reasons to play Destiny. They live at the end of the feedback loop. You tell us what you want your game to do. After some intent listening, they debate what they want to tackle first. Those decisions are also tempered by their own experiences in the game (one of them asked me to apologize for his exotic hand cannon killing spree in the Crucible last night). Their mission is to keep the Destiny experience fresh with new experiences.
Two days ago, I stood at a whiteboard and scribbled as fast as people could talk to map out a communication plan for all the promises we’re about to make. You’ve been asking for schedules and ETAs, but it’s best to save promises for the moment when you know you can keep them. Things we’ve been talking about and working on for weeks are about to hit your hard drive. Keeping this fresh batch of promises will require you to see this…
We’re inbound with several bundles of joy in our hold. They’ll land in the weeks to come. Some of them will give everyone new things to do and earn. Some of them will prepare the world you’ve conquered for some new arrivals, and push the boundaries. Your level of engagement will be up to you. Each of us finds our own level in Destiny.
Here are some things we’ve mentioned:
Channels for talking to matchmade teammates, if you so wish
Exotic weapons that are stronger and more interesting to upgrade
New gear to let you slip into something a little more Legendary
That which waits in The Dark Below
Here are some things we’ve kept secret, until now:
New shaders for your gear
Ways to preview items before you spend your Glimmer
Greater chances of “showers” in public spaces
Adjustments to some arenas that needed better traffic flow
New economies to equip you with upgrade materials
Fixes, patches, and other invisible technical evolutions
Some other tricks up our sleeve
Maybe even a more generous Cryptarch
(he’ll still be sort of a bastard)
Those are the broad strokes. More detail is on the way. There will be Dev Notes and Patch Notes and love notes on our forum to explain what we mean, why we’re doing this, how it will all go down, and why we think it’s awesome. For now, we just wanted to let you know we’ve been thinking about you, and working on some game changers we hope you’ll enjoy.