Xbox One Console Reviews

I'm waiting on this.............................

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Any info on what genre its going to be? Guessing first person.
 

Great Xbox Console Savings Just in Time for Summer

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Starting on Sunday, May 13 we’re kicking off two weeks of Xbox deals on Xbox One X and Xbox One S.

From May 13 to May 19, get $50 off all Xbox One S bundles for a limited time. Then the following week, from May 20 through May 26, you’ll get a $50 gift card when you purchase an Xbox One X from participating retailers!

That means you can pick up the Xbox One S PlayerUnknown’s Battlegrounds (1TB)’ bundle for only $249, and drop into a competitive survival battle where you’ll engage in a heart-racing fight to be the last player left alive. Loot supplies, find weapons, and gear-up to take on the competition. Emerge as the lone survivor in a thrilling game experience full of unexpected, adrenaline-pumping moments.

Or pick up the Xbox One S Starter Bundle (1TB) that includes three months of Xbox Game Pass, giving you the chance to experience the newest Xbox exclusive in State of Decay 2 on May 22. State of Decay 2 puts you in charge of building a community full of unique characters, each with their own backstories and motivations, as you try to survive in the zombie apocalypse. In addition, State of Decay 2 features one of the most-requested features from the community: cross-platform, co-op multiplayer, where you and up to three of your friends can survive together on Xbox One or Windows 10 PC thanks to Xbox Play Anywhere.

In case you haven’t heard, Xbox Game Pass is a membership giving you unlimited access to over 100 Xbox One and Backward Compatible Xbox 360 games for one low monthly price of $9.99 per month. Get unlimited access to over 100 great games with three months of Xbox Game Pass, plus new games added every month.

With Xbox Game Pass, play highly-anticipated new games from Microsoft Studios like State of Decay 2 and Crackdown 3 the day they’re released, plus other new Xbox One games from Microsoft Studios like Sea of Thieves, and enjoy a wide variety of games, from recent blockbusters to critically-acclaimed indie titles. Discover and download titles you’ve always wanted to play or revisit favorites that you’ve been missing. Games are selected for high ratings and fun, and if you love an Xbox One game currently in the existing catalog and want to own it, you can buy it and save up to 20%, plus get 10% off any Xbox One game add-on. With new games added every month and the option to cancel anytime, Xbox Game Pass is your ticket to endless play.

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You could also play State of Decay 2 on the world’s most powerful console with the Xbox One X. State of Decay 2 is Xbox One X Enhanced giving you higher resolutions, steadier framerates, and better effects. And when you buy an Xbox One X between May 20 and May 26 from participating retailers, you’ll get a $50 gift card, which you could choose to apply towards a copy of State of Decay 2 or any game of your choice.

Whether you’re playing games, watching your favorite shows through entertainment apps like YouTube, Netflix, or streaming gameplay on Xbox Live, the best community of games, the Xbox family of devices has you covered. Watch 4K Blu-ray movies and stream 4K video on both Xbox One S and Xbox One X with brilliant graphics, HDR technology, premium audio, and experience immersive true 4K gaming on Xbox One X — the world’s most powerful console.


Read more at https://news.xbox.com/en-us/2018/05...savings-just-time-summer/#Axy6SirFbHy17XDv.99
 
Rage is being made with help from the Just Cause studio? This shit is about to be rebooted into Borderlands I bet.
 
Microsoft's new Xbox controller designed for accessibility leaks ahead of reveal

We've heard Microsoft has been working on a new Xbox controller focused on improving access to gaming for those with accessibility needs, here's your first look.

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Microsoft is known for championing inclusion and accessibility causes, bringing gaming and other Microsoft services to those who have various types of accessibility needs. Recently, leakster h0x0d discovered promo images for an unannounced Xbox controller, which we've heard is designed around accessibility needs. It will likely get its big reveal sometime between now and E3 2018.

While we don't have many details about how it works exactly, you can see in the image how it has grooved impressions at the top which represent all of the Xbox controller's different functions, which would help users who favor touch over sight to program different buttons, and two large "A" and "B" buttons which are presumably programmable. It also features a 3 light LED similar to the previously leaked Xbox Elite V2 controller, which could be to indicate when different programmed modes are active. It also looks as though it has a USB port and 3.5mm audio jack on the left side.

Expect more details in the near future, but this is just another example in a huge list of commitments Microsoft and the Xbox team has been making to help those with unique accessibility needs.


https://www.windowscentral.com/micr...ler-designed-accessibility-leaks-ahead-reveal
 
L after L

Damn



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I like Cliffy B. He should have stayed with Epic. That first person shooter game on last gen didn't sell well but I thought the demo was ok and had promise. Now Radical Heights was a complete failure. Wish him the best.
 
Accessible Gaming with the Xbox Adaptive Controller

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At Microsoft, we believe in empowering every person and every organization on the planet to achieve more. Our CEO, Satya Nadella, has spoken about how essential it is that we push the boundaries of what technology can do in a concerted effort to be inclusive of everyone around the world. These principles have the deepest impact in how we are building products that are designed for everyone. We have been on a journey of inclusive design, which celebrates and draws inspiration from people who are often overlooked in the typical design process.

As I discussed at the annual DICE conference in February, when we truly design for all, we help make the world more equal. That’s why I’m so excited about today’s Microsoft Story Labs feature which shares an in-depth look at our newest piece of hardware which we believe will enable and empower even more Xbox One and Windows 10 gamers across the globe: The Xbox Adaptive Controller.

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By taking an inclusive design approach and considerations of gamers who might not be able to reach all the bumpers and triggers or hold a controller for an extended period of time, for example, we were able to design a controller that provides a way for more fans to enjoy gaming. On our journey of inclusive design, we have taken a wider view of our fans and a more inclusive approach to designing for them.

For gamers with limited mobility, finding controller solutions to fit their individual needs has been challenging. The solutions that exist today are often expensive, hard to find, or require significant technical skill to create. A number of individuals and organizations are creating custom solutions, but it has been often difficult for them to scale when most rigs need to be so personalized.


Joining the Xbox family of controllers and devices, the Xbox Adaptive Controller was created to address these challenges and remove barriers to gaming by being adaptable to more gamers’ needs. It was developed in partnership with organizations around the world, including The AbleGamers Charity, The Cerebral Palsy Foundation, Craig Hospital, SpecialEffect, and Warfighter Engaged. We worked closely with them and directly with gamers who have limited mobility to assist in our development. Our goal was to make the device as adaptable as possible, so gamers can create a setup that works for them in a way that is plug-and-play, extensible, and affordable. In addition to working with common adaptive switches that gamers with limited mobility may already own, it has two large buttons built in. These buttons can also be reprogrammed to act as any of the standard controller’s button inputs via the Xbox Accessories app.

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To make the Xbox Adaptive Controller a viable solution for the widest possible range of gamers with limited mobility, we’ve worked closely with third-party manufacturers to support external inputs which can be plugged in to the new controller. These inputs include PDP’s One-Handed Joystick for the Xbox Adaptive Controller, Logitech’s Extreme 3D Pro Joystick, and Quadstick’s Game Controller. We couldn’t be prouder to have their support in introducing the Xbox Adaptive Controller. More recommended partner devices can be found here.

The Xbox Adaptive Controller has been years in the making, though we realize that this is only one step along our journey of inclusive design and that we have more work ahead. This has been a passion project for people around the world, both inside Microsoft and beyond. We’re thrilled to introduce it to the world today, tell the story behind it, and take what we have learned on our journey to inform future initiatives in inclusive design. Make sure you check out today’s feature on Microsoft Story Labs and hear directly from Microsoft Chief Accessibility Officer Jenny Lay-Flurrie in her blog today to commemorate Global Accessibility Awareness Day.

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At $99.99 USD and available exclusively through Microsoft Store, the Xbox Adaptive Controller will offer significant value over the customized alternatives that exist today. We’re looking forward to sharing more about the Xbox Adaptive Controller in a few weeks at E3. The Xbox Adaptive Controller will be launching later this year, and we’ll share more information soon about pre-order availability.

Meanwhile, don’t forget to check out Ability Week at starting Tuesday, May 29, through Saturday, June 2, a five-day experience of events that showcases hearing, vision, mobility, and cognitive assistive technologies that empower people with accessibility needs.

https://news.xbox.com/en-us/2018/05/16/xbox-adaptive-controller/
 
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