Tom Clancy's The Division 2 March 15th, 2019 PC, XBOX ONE, PS4

FULL NEMESIS GUIDE - How to Get the New Exotic Sniper + All Talents & Gameplay



 
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I've never played either Division... Is it too late for me to jump in? This shit looks tough and I'm a lone wolf type of dude... I'mma cop it tomorrow fuck it....
 
I've never played either Division... Is it too late for me to jump in? This shit looks tough and I'm a lone wolf type of dude... I'mma cop it tomorrow fuck it....

Get it. It's a beast. You will not be disappointed. Also, you can play the game solo and still have a great experience.
 


“We do understand people have pulled up things we’ve said in the past about this subject, so here’s where it’s at in front of me right now, verbatim,”Divisioncommunity developer Hamish Bode said in the franchise’s weekly State of The Game developer stream today, before reading an official statement: “‘We decided to not include matchmaking, as we don’t think this would make a good gameplay experience for random groups. The Raid will test your ability to communicate well, have a good build set up and will require great teamwork to beat encounters.’”

“It’s not something we’re taking lightly,” Banchereau said. “It’s been a big discussion internally, as well, and we know some people like that and some don’t like that.”

Banchereau went on to say that things could change. “We’re happy to keep the conversation going and see how it goes and how people like it and whatever, and how important it is, and then depending on how the conversation goes, we will make adaptations.”
 
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I knew Marco and Widdz would be the first.


The Division 2 - Dark Hours Raid World First Run


The Division 2 | WORLD FIRST RAID! Last 5 minutes
 
This game is fun but I know I'm fuckin up by not crafting and deconstructing shit it's going to catch up soon I know this :lol:
 

It took three days for players to defeat The Division 2's raid on console - after it took PC players just five hours. But despite this achievement, Ubisoft has indicated tweaks to the raid's difficulty may be made.

Mouse in key board = more head shots.
 
Ubisoft considering The Division 2 raid difficulty tweaks

It took three days for players to defeat The Division 2's raid on console - after it took PC players just five hours. But despite this achievement, Ubisoft has indicated tweaks to the raid's difficulty may be made.

Over the weekend Eurogamer reported on how console players were struggling with The Division 2's raid, a brutally difficult experience designed to challenge teams of eight well-coordinated players.

On PC, where mouse and keyboard offers better accuracy and higher framerates grant a smoother, more responsive experience, players defeated the challenge in five hours.

But it took three days for a team to defeat the raid on console, where controller input and 30fps at best gameplay was said to have limited players' ability to cope with some of the harder mechanics on show.

n a post on The Division subreddit, Ubisoft Massive rep Johan described the raid as "designed to be the toughest challenge yet in the history of the franchise"... "built around the idea of a well-coordinated team with communications".

Then, Johan said that despite the console completion, the raid may be tweaked.

"That said, raid difficulty is certainly feedback that we have been looking at since the release of Dark Hours, and it is not outside the realm of possible that tweaks will be made moving forward."

The comment will be welcomed by many The Division 2 players who continue to struggle with the raid on console. Meanwhile, it looks like determined console players are finally getting to grips with the encounter. Redditor Inkist, who was part of the team that was first to beat the raid on console, said their team is now down to two hours and 52 minutes completion time on PlayStation 4.

https://www.eurogamer.net/articles/...idering-the-division-2-raid-difficulty-tweaks
 
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