
Weren't we just saying that gaming on the Pre was going to be better than you might have expected? Yes, yes we were. In those selfsame Palm Gaming forums we just mentioned, Indecom has posted screenshots and a quick progress log for Wolfenstein Pre-D. It's running at 25-33 frames per second in the emulator, hopefully we'll see similar results when it runs on device.
The most exciting part: it's all build with standard Palm Mojo SDK Magic:
This game currently uses nothing other than standard javascript, html, and css. I'm not using canvas, not yet anyways. The main goal of Wolfenstein Pre-D is to reproduce the shareware episode of Wolfenstein 3D as accurately as i can on the pre while still making it playable, fun, and run smoothly.
3D textures, 3D positioned sprites, a simple enemy AI, weapon switching, it's all already here. Indecom is planning on just reproducing the shareware parts until permission for the whole game comes (note: Carmack open sourced the Wolfenstein code some time ago [via TiPb], so we're hoping this won't be difficult).
Gaming on the Pre is starting to feel very exciting. Nice job so far, Indecom!
Thanks to PreGame for the tip!
http://www.precentral.net/wolfenstein-pre-d-want
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