Official Haze (PS3) Thread

thareezen

Rising Star
Platinum Member
will def be pickin up for the multi-player, allowing 4 players off-line in the story is a very nice feature.
 

Jagi

True Fist of the North Star
OG Investor
Men use Haze to try to get multiplayer date with Fragdoll

Gametrailers has upped a Blind Date video featuring Haze project lead, Derek Littlewood and Rob Yescombe (screenwriter) trying to win a multiplayer date with Kitt from the UK Frag Dolls.

They answer specific questions aimed at highlighting the various features of Haze and inject their own special brand of humour.



[FLASH]http://www.gametrailers.com/remote_wrap.php?mid=34236[/FLASH]
 

Jagi

True Fist of the North Star
OG Investor
Dev responds to IGN's Haze review - "MEGAowch"

With early reviews for Haze looking good (Famitsu 34/40 and Italian PSM 9/10), it came as a bit of a shock when IGN bestowed a dreaded 4.5/10 on the game in their review this morning. In curiosity, PSU.com contacted Rob Yescombe of Free Radical to hear what he had to say.

"My thoughts are "Owch". No, wait - MEGAowch," wrote Yescombe. "Haze has had mixed reviews, but even GoldenEye got a 4/10 when it first came out. With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu, we're looking forward to people playing Haze and making a judgment for themselves."

haze_inter_02.jpg

According to IGN, Haze suffered from "a bland story with weak characters... [and] tons of visual issues, from texture tears and non-descript environments to pop-in and odd animation problems."

This comes as a surprise to us because back in March, PSU was given hands on with a near final build of the game and we thought the title looked fairly good. The graphics in particular looked crisp and the framerate was smooth.

With Haze releasing today in the US, and Friday in Europe, we'll see how well gamers will jump on board with the new PS3 exclusive.
 

warlock

Potential Star
Registered
Oh well I will find out May 21,2008. I will let everyone know if I will throw this in the shit box or not. Until then in the words of Niko.
2nvh345.jpg
:lol::lol::lol:
 

Jagi

True Fist of the North Star
OG Investor
Thank God For Gamefly :smh:


______________________________________________________________



Haze Review: It Sure Beats Pumping Gas

haze_review.jpg


Ubisoft's Haze is a futuristic first person shooter from developers Free Radical Design. Set in 2048 and a war torn world in which private military company Mantel Global Industries acts as private peacekeeper, with organizations like the UN and NATO a thing of the past, players control Sergeant Shane Carpenter who has been deployed to the Boa region of South America to help neutralize the Promise Hand rebellion. With the help of a performance enhancing drug known as Nectar, Shane and his fellow Mantel troopers are on the hunt for a man known as "Skin Coat."

For better or worse, Haze carries the distinction of being a PlayStation 3 exclusive and has the development pedigree of being created by the team responsible for seminal console shooters like GoldenEye 007 and the Timesplitters series. Unfortunately for Free Radical--and gamers--Haze won't be as fondly remembered as those two first person classics.

Loved
Mechanically Sound: Haze is a competent shooter, with somewhat interesting gameplay mechanics and tight--not to mention fully customizable--controls. It's meat and potatoes stuff, but the gunplay works rather well. Multiplayer is similarly competent but dry, with a serviceable, but run of the mill weapons selection.

Four Player Co-op: The pop-in, pop-out co-op campaign mode worked like a charm, turning the single player mode into a full sprint. You'll fly through the campaign mode if you're with a moderately skilled crew. Sadly, cut scenes cannot be skipped and at least one runs a good ten to fifteen minutes.

Hated
Idiot AI:
Even on harder difficulties, computer controlled opponents don't put up much of a fight. AI enemies will abandon cover in lieu of running straight at you, guns blazing. Your teammates are useless for anything but drawing an auto turret's attention, as they'll routinely walk into your line of fire, then turn on you when you accidentally shoot them. Only then do they have any accuracy, resulting in frustrating deaths.


Great Concepts Are Squandered: Haze has some interesting gameplay twists, many that you'll like never use outside of the tutorials. As a Mantel trooper, you're in no danger of running low on Nectar, nor is there a threat of overdosing, outside of one obligatory over-Nectaring that seems to come out of nowhere. As the Promise Hand, burying grenades underground--you have the superhuman ability to dig through metal and concrete with your bare hands!--is largely pointless, as you'll be better served sticking to your rifle or super powerful pistol. In fact, you'll probably be doing yourself a disservice, likely dying in the process, trying to take advantage of some of Haze's marketed features.

Bland Overload: You'll be doing plenty of giant lever pulling in Haze while traversing its dull, often ugly environments. There's noticeable texture tearing and you'll see low quality textures and models popping in and out, even in cut scenes and with a mandatory 4 GB install. There's not much variety in the guns, as each side has its own semi-automatic rifle and shotgun, with a boring rocket launcher and flamethrower that spews hideous fire effects rounding out the more interesting weapon diversions. Virtually every aspect of the visuals is underwhelming.


Grating Dialogue: After you hear one of your Mantel buddies spout out a brain-dead line like "This is the most fun I've ever had with my pants on!" or "This sure beats pumpin' gas!" again and again or Promise Hand rebels repeating "Remember your promise to Merino!" for the hundredth time, you'll wish they were all dead. There's an an odd mix of mangled rap lyrics, heavy handed philosophy and dramatic cut scenes that come off as unintentionally comedic. "Yeah, boyeeee!"? Really?


Dull Main Character:
As Shane Carpenter, you're an easily manipulated rube, a clueless sergeant with a wimpy voiceover who is unconvincing in his convictions. It's difficult to emotionally invest in him as your vessel, because he's not entirely empty, just saying enough to give him a shred of unlikable personality.


Free Radical has an interesting game buried deep within Haze, it's just layered in so much archaic gameplay and so many half-executed concepts that it's hard to get excited about any of the eight hours spent in the single-player campaign. Those eight or so hours feel unnecessarily padded, as you'll spend a painfully long time watching unskippable cut scenes and, later, escorting a slow missile deployment system and clearing a mine field that feels like busywork. Players may find more value in Haze's multiplayer modes, if they've got a thirst for generic Deathmatch and Team Deathmatch after running through the five Team Assault levels.

There's really no reason to recommend Haze over similar titles in the PS3 library. The game feels less polished than it should, seemingly good enough for release after suffering multiple delays. The story is forgettable, the weapons nearly indistinguishable and the seemingly strong concepts so poorly implemented that you'll have a hard time convincing three of your friends to drop whatever else they're playing for a co-op slog through the thing.

Haze was developed by Free Radical, published by Ubisoft. Retails for $59.99. Available on PlayStation 3. Played single player campaign to completion on normal difficulty, played campaign co-op mode for five chapters. Tested all multiplayer modes and harder difficulties.
 

warlock

Potential Star
Registered
I played it at a friend's house and it does suck. I went to gamestop and cancelled it and used the money off Haze and reserved Soul Caliber 4. In the mean time I will wait until Metal Gear Solid 4 arrives at the door.
oa6ki1.jpg
 

Jagi

True Fist of the North Star
OG Investor
Haze Community Dev: Reviews are 'opinion of only one person'


Make your own judgment

After Rob Yescombe of Free Radical stated “MEGAowch” in response to IGN’s 4.5/10 review of Haze, the Community Developer at ubi.com is again urging gamers to judge the game for themselves.

“One thing I can already tell about the reviews is that most of the time they are the opinion of only one person and may not reflect the way you will see the game: you have to make your own judgment,” Wuzzi wrote.

Early reviews of Haze looked promising, when Famitsu scored the title 34/40 and PlayStation Magazine of Italy a 9/10. However, things turned around this morning with IGN’s poor rating, criticizing the game’s “horrible plot, weak gameplay mechanics, and visuals that are truly underwhelming,” followed by GameSpot’s 6/10.

“When I refer to the review of Famitsu, it is only due to the fact that this is one of the most anticipated reviews. But my opinion is always to give the game a try to see whether I like it or not.”

Haze, a PS3 exclusive, was released in the U.S. today, and will be available in Europe Friday.
 

Jagi

True Fist of the North Star
OG Investor
Haze Gameinformer Review (6.25/10)


Gameinformer writes,"Now I know what it feels like to be a junkie going through withdrawal. Though the drug Nectar hardly makes Haze a good game, when Free Radical takes it away a quarter of the way through, the game world suddenly feels barren, and you long for one last hit to make the drab experience mildly interesting again. So much for Haze being a killer app for the PS3."

"Haze’s saving grace is its co-op gameplay, which can be fun when you shoot a friend’s Nectar tank from behind to watch him freak out. But these short experiences do nothing to offset the major disappointment the rest of the game delivers."
 

Jagi

True Fist of the North Star
OG Investor
GameDaily: Haze Review 7/10




Although it's far from perfect, Haze is worth the rush.

Ubisoft's PlayStation 3 first person shooter, Haze, revolves around a soldier named Shane Carpenter. He's an experienced soldier that joins up with Mantel Global Industries, a bio-medical corporation that puts private funding into military services. As a result, members of the Mantel team have access to an overpowering drug called Nectar, which enables them to work stronger and faster.
 

Jagi

True Fist of the North Star
OG Investor
Gamesradar reviews Haze - 7/10


Gamesradar writes:

"After five years of hype, speculation and delay, Ubisoft’s Haze breaks cover - and despite being developed by Free Radical, the team behind the excellent TimeSplitters 2 on PS2 - it fails to better UT3, Resistance and CoD4. Haze looks poor, lacks set-pieces and feels like a novel idea that missed its window of opportunity, frayed by the requests of nervous Brand Managers and cruel demands of next-gen development.

Haze’s fall is, in part, amplified by our heightened expectations, but by next-gen standards, it looks undeniable shabby. While we’re impressed by the scale of the environments (and the absence of loading times), they’re populated by uninspiring terrain and objects. The trees look like they’re made from cardboard, the flat-textured interiors are poor and the pop-up that sees a soldier’s armor disappear when you nudge the left stick toward or away from them is embarrassing. It’s not even on par with Half-Life 2 from The Orange Box, and that was originally made in 2004. To our eyes, the game looked better at E3 over two years ago - but maybe that’s the pace of change. Thankfully, Free Radical’s shooting mechanics are as tight as ever - so Haze, disappointing or not, retains focus."
 

Jagi

True Fist of the North Star
OG Investor
GameTap: Haze Review - 6/10



Haze is a pretty textbook case of "goals far outreaching grasp" in the dictionary of writerly clichés. There are many great ideas within Haze, they just happened to be trapped in an extraordinarily mediocre game. GameTap have a lot of respect for Free Radical, and am hoping that Haze's mediocrity is a fluke. Hopefully this merely adequate turn means that the studio's upcoming TimeSplitters 4 turns out to be brainmeltingly awesome to compensate.

Pros: Hints of a great story and themes; nectar mechanic; runs smoothly with no loadtimes.

Cons: Those story hints get lost in predictable clichés; nectar mechanic is taken away in lieu of lame plucky rebels; glitches and general gameplay consign it to mediocrity.
 

Gemini

Rising Star
BGOL Investor


haze_cry.jpg


Well, that didn't take long. GameStop's weekly ad reveals that the games retailer is moving copies of Haze for the low price of $39.99, a $20 drop from the suggested retail price it launched with less than three weeks ago. That could be very telling of its retail performance if GameStop is already slashing prices on the game, but publisher Ubisoft may be behind the move to get rid of some copies of the PlayStation 3 shooter. Even at forty bucks, I'd find it hard to recommend, but you'll have to decide for yourself.

Weekly Ad [GameStop]
 
Top