Assassin's Creed X Box 360 /PS3 Video Review

Assassin's Creed Is Fastest Selling New IP In 5 Years

Assassin's Creed hasn't been daunted by other big releases. Because in addition to dominating the UK charts, it's become the fastest selling new IP since 2002. So what top selling IP came last? The Getaway. Yeah, the name didn't quite go down in history as the biggest game of all time, but it's good news for Ubisoft's Assassin's Creed nonetheless. And it's yet more evidence for the power of multi-platform releases. Selling exclusive games may sell consoles, but selling non-exclusive games sure sells games.

http://kotaku.com/gaming/sales/assassins-creed-is-fastest-selling-new-ip-in-5-years-324912.php
 
what do yall think so far?

i loaded it up last night after midnight just to check it out, it was late and i was a bit wasted, so i dont have any real impressions yet...

how are yall liking it?
 
i beat it Saturday and i really enjoyed it sure you do some things over and over but it was a fun game ending kind a sux l but guess they had to set it up for a part 2
 
i beat it Saturday and i really enjoyed it sure you do some things over and over but it was a fun game ending kind a sux l but guess they had to set it up for a part 2

how long did it take you to beat it?

i'm a little thrown back to whats going on in game how it goes back and forth (i wont go into detail for those who dont have it yet)
 
The game is straight... beat the joint too fast tho.. and the ending is lame... not something that makes you say or give you the feeling like they need to make another one of them. The fighting is cool... However dont like the fact that they dont attack you when you are fighting a group of people... one may come and try to hit while fighting someone else but normally that dont happen...
 
Its cool to me. Been playing on and off for about four days now. I like it. It's like a medieval GTA 'cause its fun to just roam around and pick off soldiers and/or handle the stat building side quests. I'm also digging the horse riding, fighting combos, and climbing all over stuff. Not sure how long the game is, but it seems to be going at a slow to steady pace for me.

I'm one of those take it slow and do everything the game has to offer types. Looking forward to beating it at which point I will open and play Uncharted: Drake's Fortune. I still need to get around to beating Heavenly Sword and Ninja Gaiden. Each new game has been one long distraction from both of these. Played half of a season on NBA LIVE, beat Conan, and been playing Assassin's Creed since the last time I played either Heavenly Sword or Ninja Gaiden.
 
damn this game..its so fuckin good it plays out like a movie..the ending..wow..just wow..best game ive played all year..that last assassination level...word of advice to all who have the game..dont RUSH thru it..you will miss out how beautiful this game is..take your time and explore the cities....the game is at least 30 hours..and thats not counting the flags/templars...the story ends very nicely you will find yourself saying damn..and if you dont understand the ending click this...ONLY look if u have finished the game..*spoilers*
http://www.computerandvideogames.com/article.php?id=175552&site=xbw

yo im bout to go play this shit again..like i said tho..best game ive played this year..and yes more than halo 3.
 
Its cool to me. Been playing on and off for about four days now. I like it. It's like a medieval GTA 'cause its fun to just roam around and pick off soldiers and/or handle the stat building side quests. I'm also digging the horse riding, fighting combos, and climbing all over stuff. Not sure how long the game is, but it seems to be going at a slow to steady pace for me.

I'm one of those take it slow and do everything the game has to offer types. Looking forward to beating it at which point I will open and play Uncharted: Drake's Fortune. I still need to get around to beating Heavenly Sword and Ninja Gaiden. Each new game has been one long distraction from both of these. Played half of a season on NBA LIVE, beat Conan, and been playing Assassin's Creed since the last time I played either Heavenly Sword or Ninja Gaiden.

the thing about heavenly sword and uncharted is you will want to beat the game again at the hardest setting

thats a good thing of course

with heavenly sword make the sixaxis your friend, be good to it and it will be good to you
 
Its cool to me. Been playing on and off for about four days now. I like it. It's like a medieval GTA 'cause its fun to just roam around and pick off soldiers and/or handle the stat building side quests. I'm also digging the horse riding, fighting combos, and climbing all over stuff. Not sure how long the game is, but it seems to be going at a slow to steady pace for me.

I'm one of those take it slow and do everything the game has to offer types. Looking forward to beating it at which point I will open and play Uncharted: Drake's Fortune. I still need to get around to beating Heavenly Sword and Ninja Gaiden. Each new game has been one long distraction from both of these. Played half of a season on NBA LIVE, beat Conan, and been playing Assassin's Creed since the last time I played either Heavenly Sword or Ninja Gaiden.

I'm no GTA fanatic like others, but that's a fucked up comparison. GTA offers the player a shitload more content and options than Assassin's Creed does. This is a decent game, but after a few hours you realize you're doing the same boring shit over and over with very little variation. That's what killed this game for me and blew through it after 2 days and went to Mass Effect. Now that Mass Effect game is worthy of all the hype it got. Bioware are masters of making Game of the Year material. Too bad they are now owned by EA.
 
this shyt hot or what?

:lol::lol::lol:

hard call


its just weird in the beginning

looks great, plays well, no issues, you can get caught up doing a ton of stuff before you get your assasination on


i've only completed one so far


dont miss out on playing this one its worth playing

i'm not sure if its purchase worthy though, i'm thinking after 2 weeks on a rental will i want to play it again?
 
Five Things Wrong With Assassin's Creed...
WORDS BY: Paul Curthoys

1. The side missions are painfully repetitive.

There are only six types of side quest: pickpocket, informer, eavesdrop, interrogation, save citizens, and view points. But there’s freakin’ 210 of them in the game. I played every single one of them, and good lord do they get old in a hurry. I love Ubisoft’s ambition in terms of scale, but guys – you gotta back that up with the kind of variety that’ll hold my interest longer. Medieval assassins must’ve had more ways than that to get info on their targets!

2. Dialogue is even more repetitive.

This is just the worst kind of laziness. When you have a voice actors in a studio and a writer there to feed them lines, it’s just not hard to come up with more than 2-3 things that the entire citizenry of the world can say in a given situation.

3. The ending is so unfair. (SPOILER ALERT!)

All game long, you’ll be dying for the future portion of the game to pay off, to finally give you the chance to get the chance to play assassin in that time period. Without spoiling more, the abruptness with which that doesn’t happen is the worse game ending this side of Halo 2. Sure, it teases at an interesting future for the Assassin’s series, but this is not the next episode of 24, people – come 2009 or 2010 when the sequel hits, I won’t even remember where it left off!

4. Pre-scouting targets doesn’t matter.

The whole point of the side quests is to gather info on your main targets, but when the time comes, you can just blast in and take them down. There doesn’t seem to be any pay off to respecting the intel that you collect, especially because you always have to gather at a pre-arranged point for a pre-mission cut-scene to trigger. It’s more than a little disheartening to slave over gathering all that intel…and use none of it.

5. The controls make my fingers – and brain – hurt.

I have a smidgen of respect for Ubisoft for trying to think outside the box and come up with a scheme that would make sense to everyone. But designating Y as my head, B and X as my hands, and an A as my feet might’ve sounded good on paper, but it didn’t work out well in practice and should’ve just been left by the wayside. I’d rather have seen a bit more complexity in things like free-running and climbing, and a lot less complexity in combat, which honestly most of what this game is about.

Why they DO matter:

These are not little details; I’m talking about the core of the gameply and the heart of the Assasssin’s Creed experience. While we can’t speak for Ubisoft here, it seems understandable from a biz perspective that they’d want a big November title, and purely from a money perspective, that’s paid off in spades as Assassin’s has sold one million copies as of today. But I can’t help wishing that they’d held it until spring 2008. I’d imagine that all of this is stuff the dev team wanted to address, but couldn’t give time constraints. Still, understanding doesn’t equal forgiveness, and with core flaws of this significance, Assassin’s is sadly the kind of game that makes a great first impression but leaves a cruddy aftertaste.




http://www.oxmonline.com/article/features/presses/five-things-wrong-assassins-creed
 
Assassin's Creed Multiplayer Bug

[FLASH]http://www.youtube.com/v/e_8cmPZ7hfE&rel=1[/FLASH]​

Yes, we've heard of the amazing cloning bug in Ubisoft's Assassin's Creed, but had yet to see it actually play out in video form. I wasn't aware of how perfectly executed it was, giving Altair the opportunity to kill himself with some dual-assassin shenanigans. Is everyone sure this isn't some clever plot point that we're not supposed to know about yet? A second clip is after the jump.

[FLASH]http://www.youtube.com/v/qzvno0txLWA&rel=1[/FLASH]​

I'm so amazed this passed the testing process—and that it doesn't send the Xbox 360 into console-melting overdrive—that I'm damn near sure it's intentional.
Thanks for passing on the clip, Flynn. Much appreciated!
 
sooo i'm collecting these stupid flags and noticing no rewards from it meaning nothing that changes the game play, upgrades a weapont gives me a boy scout badge for collecting x amount of flags


were these put in just for 360 achievements?
 
advancing the storyline gets most of your weapons back..and yea flags is just for achievements..good thing bout this game..is u dont HAVE to do them if u dont want to..same with the assassins..u can be stealthy..or go all out.
 
my favorite part so far is finding and sneaking up on templars

the game is pretty good


i find the tutorial aspect of the game annoying though
 
Assasins Creed is a great looking game, but after u get past that ...it gets kind of boring. It s the same shit over and over again just with different settings.
GO to this town..cant get in cause of the guards..help a person getting beat up outiside, he helps u get in...same shit..go climb a building to get directions on map..then pickpoket a person..which opens up the assin mode..then finally go assinate dude. Same shit over an over.

I'm playing 2k8 now, its keeping my attention a whole lot better...and damn 2k8 is hard. No easy shots or fast breaks. And the way u have to move the actual axiz controller to make a free throw is crazy
 
If you like Spinter Cell type games you are going to like this game. If you just want to run an gun through a game you are going to hate this game.
 
Review: Why Assassin's Creed Fails

http://blog.wired.com/games/2007/11/review-why-assa.html
assassins_creed.jpg
 
If you like Spinter Cell type games you are going to like this game. If you just want to run an gun through a game you are going to hate this game.

Splinter cell is better because, your not doing the same shit over and over again. Assains Creed The scenes are about the same and its the same pattern.
 


assassins-creed-limited-edition.jpg



There must be some big grins over at Ubi's Montreal Studios today.
Ubisoft just announced they they expect to sell more than five million copies of the game in 2007-2008, up from the initial forecast of three million, based on early sales. The game managed, they say, to sell more than two and a half million copies in less than four weeks worldwide and currently is one of the top selling PS3 titles. Ubi says that Assassin's is currently the fastest-selling NEW IP ever in the U.S. :eek: (That means not including sequels like Halo 3).
Better still the game's tremendous sales, coupled with a big jump in the company's casual games, is pumping up the company's sales forecast for 07-08 to $1 billion, 218 million, up from $1 billion, 196 million.
Yves Guillemot, chief executive officer of Ubisoft, is downright giddy:



"With the exceptional performance of Assassin's Creed(TM), the fastest-selling new video game intellectual property in the U.S. ever, Ubisoft's teams have once again demonstrated their expertise in creating and promoting major brands. These regular-sequel franchises are a source of very high profitability both in the short and long term. Drawing on its strong internal development capacities, Ubisoft is currently in an ideal position to continue to develop numerous new creations - an essential condition for winning market share and ensuring strong growth going forward."​


 
I played Assains Creed and even tho the playablity factor sucks balls, it's a decent game. When I saw it at E3 in LA it had a lot of hype the drop after the eagle view was the crowd pleaser. However after playing the game the shit is cool the first time but damn did we have to do it over 75 times!?! How about adding a flip, a kill move, maybe even some soaring effect! But no you just keep diving over and over again. And really thats what the sub name of the game should have been:Assasins Creed: Over and Over and Over again. That is the worst part of this otherwise damn good looking Ubisoft venture. Yes it is like Splinter Cell meets back to the future: The A.D. Years, but it does have some cool features Splinter Cell doesnt. I love the people in your way affecting things! I mean cmon you can get a achievement for pushing people outta the way, but im sure that will be in the next splinter cell anyway. I also like the free running (ala Prince of persia) aspect of the game, it definetly made getting around easier. Overall though it woud get an 8. The graphics are great, the story is good, but that damn repeatin' shit is annoying is hell, actually ima give it a 7! LOL Because after I beat the game I took it back to the store for COD4! After you beat it theres nothing else to do with it.
And im still playin FIFA08 more than anything else anyway!
Arsenyank = Brainiac31 (xbox live) Arsenyank31 (ps3)
 
To the fam that plays FPS do they make you dizzy, I've been in Assassin's Creed for 2 days but I'm dizzy as hell, I'm used to MGS's Steady Camera that doesn't swing around.
The Swinging camera is the reason why I can't enjoy next-gen sonic games.
 


assassins_creed_success.jpg



Did Altair's impressive killing of the competition fend off an attack from megapublisher EA? With Ubisoft boasting of 2.5 million copies of Assassin's Creed being sold so far, leading to raised sales expectations and a boost in the French publisher's market value, Financial Times posits that it may now be too expensive for EA to snap it up. Given that Ubisoft has also decided to push a few titles into its next fiscal year, the decision to invest heavily in Ubisoft Montreal's big budget action game is looking to pay off in spades.

While EA still has a stake in Ubi, the latter may have a better chance of remaining free of the EA collective for a bit longer if its fortunes continue. No pressure or anything on Assassin's Creed II, ladies and gentlemen. It's just that the future of the entire company is riding on it. Take your time.
Ubisoft's assassin and the creed of creative defence [Financial Times]
 
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