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If Microsoft buys EA the internet will explode :suicide: Madden and Fifa exclusive. Hell no :lol:



Acquisition rumors

Some of the names being thrown around as possible acquisitions by Microsoft are, frankly, astounding, even unthinkable. But the fact that they are doing the rounds is instructive. The most recent one we heard (from a reliable source close to Microsoft) was, in fact, Electronic Arts. We also heard a whisper about Valve and about Korean outfit PUBG Corp., which Microsoft last year signed to a timed exclusive for its hit survival shooter, PlayerUnknown’s Battlegrounds.


“Because of where we are in the lifecycle of all these things, I’m expecting to hear Microsoft announce something very, very shortly,” said van Dreunen.

Another reason for optimism about an acquisition comes from internal shifts within Microsoft. Spencer was promoted in the fall to executive vice president, gaming, where he has a much bigger say over how video games fit into the company’s overall strategy.


“He came on at a time when the Xbox One was in a bad position,” said Cole. “I think he’s made the best of a bad situation. The overall strong position of the company is positive because it gives the room to invest in gaming.”


Microsoft CEO Satya Nadella is more enthusiastic about games and Xbox than his predecessor, Steve Ballmer, greenlighting the $2.5 billion purchase of Minecraft developer Mojang as one of his first major acquisitions in 2014.


https://www.polygon.com/2018/1/29/16930892/xbox-one-exclusive-games-analysis-microsoft
 
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3 reasons a Microsoft EA acquisition sorta makes sense

anthem-gameplay-e3-2017-01.jpg

I don’t think Microsoft is going to acquire Electronic Arts, but that rumor is attracting a lot of attention todayafter appearing in a Polygon reportabout Microsoft’s plans to beef up its roster of exclusive games. EA’s stock price ended trading today up 2.13 percent on the speculation, and that gives it a $36.23 billion market capitalization. That’s a lot of money, and yeah — Microsoft is probably not going to use a significant chunk of its $130 billion war chest on that deal.

But I can’t help thinking that, in a few ways, this deal makes a lot of sense. Again, I don’t think it will happen, but here’s why it could:

EA’s future is uncertain
Since 2012, Electronic Arts’ stock price has climbed steadily with only a handful of speed bumps along the way. The publisher has a roster of reliable blockbuster hits like Battlefield, Madden NFL, FIFA, and the Star Wars license. It also has a strong digital business that generates revenues from in-game purchases across PC, console, and mobile.

You could assume that EA’s stock price will continue to climb, which would make most of its shareholders hesitate to sell to Microsoft. And we’ll probably discover over the next couple of years that you’re right. But I have some doubts.

With the release of Star Wars: Battlefront II, Mass Effect: Andromeda, and Need For Speed: Payback, the publisher is in the beginning of a lull. It won’t have many more chances to prove itself outside of its sports games until the next Battlefield and BioWare’s Anthem. And Battlefront II, Mass Effect, and Need For Speed have all given investors reasons to want to see how EA will course correct in the future.

Star Wars and Need For Speed kicked off a massive controversy about pay-to-win mechanics and gambling-like lootbox items. Players lashed out at EA and the games, and they drew the attention of regulators in Hawaii and Belgium. Mass Effect, meanwhile, was panned by critics and fans, and it has left BioWare in a desperate position.

Following those missteps, EA’s stock fell, but it has since recovered. The market is essentially saying that it thinks EA should recover with its next slate of games.

But what if it doesn’t? Anthem is BioWare’s attempt at a Destiny-style online action adventure, and it has never done anything like that before — although EA did try to get BioWare to chase after the MMO space with Star Wars: The Old Republic with mixed results. BioWare is also still working with the Frostbite engine that has caused it headaches with Dragon Age: Inquisition and Mass Effect: Andromeda.

The tick-tock release cadence of Star Wars: Battlefront and Battlefield games likely means we’ll get a new one this year. My bet is still on Battlefield 2 set during World War II. Battlefield games have always sold well, but it is going to enter a shooter market with competition from PlayerUnknown’s Battlegrounds and Fortnite: Battle Royale. Those last-player-standing shooters didn’t hold back Call of Duty: WWII, but that doesn’t mean Battlefield is immune.

So it feels like EA is in a place where selling might make sense if one or two more blunders could send its stock price plummeting.

Origin, EA Access, and IP
OK. So EA may want to sell, but why would Microsoft want EA? How could it ever spend $36 billion (plus a premium) to acquire a game company?

I think the answer to that is Game Pass.

Last week,Xbox boss Phil Spencer posted a blogrevealing that every new Microsoft-published game going forward will hit its $10-per-month Netflix-like game-subscription service on the day of their release. That means, on March 20, you can start playing Sea of Thieves for just $10. People have said a lot about how this is a desperation move for a company that lags far behind its PlayStation competition, and maybe that has lit a fire under its ass. But this seems like it is right in line with Microsoft’s decade-long shift into a services company.

Microsoft has failed repeatedly to build a competitor to Steam on the PC. The Windows 10 store doesn’t have any momentum as a gaming platform, and it may never compete with Valve Software’s digital service.

But the gaming market has a Netflix-shaped hole in it, and Microsoft has a chance to fill it before anyone else does. To do a subscription service that has the mass appeal of Netflix, however, Microsoft doesn’t just need content — it needs to own and produce its own content.

Electronic Arts’ could give Microsoft more than enough regular content to give people a reason to keep their subscriptions even if they finish the game they signed up for.

EA also has its Steam competitor Origin with millions of users, and its own EA Access subscription service. EA Access gives people an instant library of its games on Xbox. The last I heard, the Xbox version alone had more than a million subscribers and now it has the Origin Access version on PC.

These are all services that Microsoft could integrate into its own products, or it could let EA run as a separate brand.

EA games do well on Xbox One
Finally, EA and Microsoft are a good match because they have overlapping audiences. The two companies have had a close relationship throughout this generation. And even with PlayStation 4’s lead, Xbox One owners continue to spend a lot of money on games.

If Microsoft suddenly has Battlefield, Anthem, and FIFA exclusively on its service, that would keep fans happy about spending $500 on an Xbox One X. And it should convince people across console and PC to subscribe to Game Pass.

This is a better fit than a Japanese company, since fans of those games are unlikely to exit the PlayStation ecosystem.

And then on top of EA’s games, it also has the institutional knowledge about running a games as a service and generating revenues from post-release support. So even if most people are only paying $10 per month to play new games, some players could spend a lot more on microtransactions.

But yeah, this won’t happen
I think this acquisition makes a lot of sense … if you ignore all the ways it’s unthinkable. The biggest reason this won’t happen is that Microsoft would be making a $36-billion bet on gaming, and that’s money it could put on something safer.

I can envision a future where this works out, but if it doesn’t … that’s a lot of money. It’s too much … but what if?

https://venturebeat.com/2018/01/29/3-reasons-a-microsoft-ea-acquisition-sorta-makes-sense/
 
3 reasons a Microsoft EA acquisition sorta makes sense

anthem-gameplay-e3-2017-01.jpg

I don’t think Microsoft is going to acquire Electronic Arts, but that rumor is attracting a lot of attention todayafter appearing in a Polygon reportabout Microsoft’s plans to beef up its roster of exclusive games. EA’s stock price ended trading today up 2.13 percent on the speculation, and that gives it a $36.23 billion market capitalization. That’s a lot of money, and yeah — Microsoft is probably not going to use a significant chunk of its $130 billion war chest on that deal.

But I can’t help thinking that, in a few ways, this deal makes a lot of sense. Again, I don’t think it will happen, but here’s why it could:

EA’s future is uncertain
Since 2012, Electronic Arts’ stock price has climbed steadily with only a handful of speed bumps along the way. The publisher has a roster of reliable blockbuster hits like Battlefield, Madden NFL, FIFA, and the Star Wars license. It also has a strong digital business that generates revenues from in-game purchases across PC, console, and mobile.

You could assume that EA’s stock price will continue to climb, which would make most of its shareholders hesitate to sell to Microsoft. And we’ll probably discover over the next couple of years that you’re right. But I have some doubts.

With the release of Star Wars: Battlefront II, Mass Effect: Andromeda, and Need For Speed: Payback, the publisher is in the beginning of a lull. It won’t have many more chances to prove itself outside of its sports games until the next Battlefield and BioWare’s Anthem. And Battlefront II, Mass Effect, and Need For Speed have all given investors reasons to want to see how EA will course correct in the future.

Star Wars and Need For Speed kicked off a massive controversy about pay-to-win mechanics and gambling-like lootbox items. Players lashed out at EA and the games, and they drew the attention of regulators in Hawaii and Belgium. Mass Effect, meanwhile, was panned by critics and fans, and it has left BioWare in a desperate position.

Following those missteps, EA’s stock fell, but it has since recovered. The market is essentially saying that it thinks EA should recover with its next slate of games.

But what if it doesn’t? Anthem is BioWare’s attempt at a Destiny-style online action adventure, and it has never done anything like that before — although EA did try to get BioWare to chase after the MMO space with Star Wars: The Old Republic with mixed results. BioWare is also still working with the Frostbite engine that has caused it headaches with Dragon Age: Inquisition and Mass Effect: Andromeda.

The tick-tock release cadence of Star Wars: Battlefront and Battlefield games likely means we’ll get a new one this year. My bet is still on Battlefield 2 set during World War II. Battlefield games have always sold well, but it is going to enter a shooter market with competition from PlayerUnknown’s Battlegrounds and Fortnite: Battle Royale. Those last-player-standing shooters didn’t hold back Call of Duty: WWII, but that doesn’t mean Battlefield is immune.

So it feels like EA is in a place where selling might make sense if one or two more blunders could send its stock price plummeting.

Origin, EA Access, and IP
OK. So EA may want to sell, but why would Microsoft want EA? How could it ever spend $36 billion (plus a premium) to acquire a game company?

I think the answer to that is Game Pass.

Last week,Xbox boss Phil Spencer posted a blogrevealing that every new Microsoft-published game going forward will hit its $10-per-month Netflix-like game-subscription service on the day of their release. That means, on March 20, you can start playing Sea of Thieves for just $10. People have said a lot about how this is a desperation move for a company that lags far behind its PlayStation competition, and maybe that has lit a fire under its ass. But this seems like it is right in line with Microsoft’s decade-long shift into a services company.

Microsoft has failed repeatedly to build a competitor to Steam on the PC. The Windows 10 store doesn’t have any momentum as a gaming platform, and it may never compete with Valve Software’s digital service.

But the gaming market has a Netflix-shaped hole in it, and Microsoft has a chance to fill it before anyone else does. To do a subscription service that has the mass appeal of Netflix, however, Microsoft doesn’t just need content — it needs to own and produce its own content.

Electronic Arts’ could give Microsoft more than enough regular content to give people a reason to keep their subscriptions even if they finish the game they signed up for.

EA also has its Steam competitor Origin with millions of users, and its own EA Access subscription service. EA Access gives people an instant library of its games on Xbox. The last I heard, the Xbox version alone had more than a million subscribers and now it has the Origin Access version on PC.

These are all services that Microsoft could integrate into its own products, or it could let EA run as a separate brand.

EA games do well on Xbox One
Finally, EA and Microsoft are a good match because they have overlapping audiences. The two companies have had a close relationship throughout this generation. And even with PlayStation 4’s lead, Xbox One owners continue to spend a lot of money on games.

If Microsoft suddenly has Battlefield, Anthem, and FIFA exclusively on its service, that would keep fans happy about spending $500 on an Xbox One X. And it should convince people across console and PC to subscribe to Game Pass.

This is a better fit than a Japanese company, since fans of those games are unlikely to exit the PlayStation ecosystem.

And then on top of EA’s games, it also has the institutional knowledge about running a games as a service and generating revenues from post-release support. So even if most people are only paying $10 per month to play new games, some players could spend a lot more on microtransactions.

But yeah, this won’t happen
I think this acquisition makes a lot of sense … if you ignore all the ways it’s unthinkable. The biggest reason this won’t happen is that Microsoft would be making a $36-billion bet on gaming, and that’s money it could put on something safer.

I can envision a future where this works out, but if it doesn’t … that’s a lot of money. It’s too much … but what if?

https://venturebeat.com/2018/01/29/3-reasons-a-microsoft-ea-acquisition-sorta-makes-sense/

Man I was just about to put this on the main board... this is huge shit. This needs it's own thread.
 
The studios that could help Microsoft solve its exclusive game problem

Yesterday, we ran an analysis piece on Microsoft’s exclusives problem on Xbox One, laying out the reasons why a big acquisition makes sense for the company. We mentioned some of the rumors doing the rounds, including Electronic Arts, Valve and PUBG Corp. Today, we’ll address those rumors individually and hear from leading analysts, while also investigating other companies that might help Microsoft games chief Phil Spencer address his console platform’s shortfall against rival Sony.

Larger independent developers are always on the radar of acquisitive companies, the largest and most successful currently being the likes of Double Fine Productions, CCP, Klei Entertainment, Telltale Games and IO Interactive, all of which have development heft and good brands. But those markers of success are often driven by independent leaders and a strong internal culture. Most of these are unlikely to want to sell. Individually, they wouldn’t make a big difference anyway in Microsoft’s exclusives shortfall against Sony.

In the case of EA, it’s one of the biggest third-party games publisher in the world, with popular brands like Battlefield, Dead Space, Mass Effect, Dragon Age and Titanfall. But much of its value is held in licenses like Star Wars and the NFL, rather than in the sort of exclusive IP that Microsoft craves. None of four analysts we spoke to considered it a likely proposition.

“EA’s market cap is somewhere around $35 billion,” said David Cole, owner of DFC Intelligence. “If the world starts finding out that Microsoft is interested in acquiring them, that stock price is likely to shoot up. Then you have to deal with potential antitrust issues, which can take a while. So it’s going to cost a premium.

“It’s tough to buy a large publisher,” he added. “And if you get them, you can just screw it up. Microsoft’s track record in that regard is not that good. They had a lot of success with Bungie, but a lot of other things haven’t panned out so well. What are they going to do different this time?”

Michael Pachter at Wedbush Securities was equally skeptical. “You have to think that maybe half EA’s business is PlayStation 4 right now. That all goes away in a Microsoft acquisition, including all those licenses, which the holders will insist on being on all platforms. I don’t see it.”

IMG_0046.JPG


In Valve’s case, an acquisition comes with the massive power of PC games retail portal Steam, as well as popular gaming brands likeCounter-Strike and Dota 2. Microsoft is keen on exploring games as platforms, at which Valve excels.

But boss Gabe Newell (a former Microsoft employee) is known for his desire for independence, and for his often scathing opinions about Microsoft’s strategy.

Still, our analysts were all open to Valve as a possibility. They said that it would fit with Microsoft’s desire to leverage PC gaming and its interest in the cloud, while also handing over prize brands like Half-Life, Portal, Team Fortress and Left 4 Dead and offering an entry into esports.

“The PC and Windows as a primary platform is a strategy that might be worth pursuing, rather than the console market, and so Valve would make sense,” said Cole. “When Windows 10 launched, they jumped back into PC gaming, and then you look at initiatives like cross-play, you can see their priorities.”

But all this hinges on Newell. It’s possible he wants to focus on VR, rather than digital retailing, and might be willing to spin off Valve’s less interesting assets. But even if Valve were the target, it’s hard to see how this would help Microsoft’s Xbox One roster in the short term.


“The Valve business fits very well with Microsoft’s cross-platform strategy,” said Pachter. “Not to mention that they are 10 miles apart. I don’t think of Gabe as a seller, but it’s not crazy. Great IP and dominance in PC game retailing and big investment in esports? It makes a lot of sense.”

Then there’s PUBG Corp., which is riding high with PlayerUnknown’s Battlegrounds. “In many ways PUBG Corporation is the perfect candidate,” said SuperData Research CEO Joost van Dreunen. “But I think the interest in that company is fairly universal, so I imagine there is a lot of competition.”



We can all name just about any company in gaming as a potential Microsoft acquisition. But we can all just as easily note the various obstacles to any big-name deal. With that in mind, let’s indulge in some speculation.

Square Enix might be tempting for brands like Final Fantasy, Tomb Raider and Deus Ex, but Microsoft has been burned before in Japan, where the company invested a great deal of money into games for the Xbox 360 that failed to ignite. This goes for other Japanese publishers like Bandai Namco and Capcom, most of which don’t have the brands to make such a risky takeover worthwhile.

Ubisoft would be a pretty plum for Microsoft, offering great franchises like Assassin’s Creed, Tom Clancy and Far Cry as well as a hugely talented network of studios. But the French company has proven resistant to takeovers and is currently fighting off a hostile bid from Vivendi.

Activision Blizzard’s enormous price and the obstacle of its CEO, Bobby Kotick, make it look highly unlikely.

Take-Two has arguably the biggest game franchise in the world with Grand Theft Auto. EA tried to buy the company 10 years ago. But most of its value is in its subsidiary Rockstar Games, best known for GTA and Red Dead Redemption. A Microsoft takeover could easily lead to senior creative departures; Rockstar tends to work at its own speed.

Bethesda also looks like a nice bet, but there are potential complications with its larger holding company, ZeniMax Media.

“It’s easy to say yes, Microsoft needs to buy a company like that,” said van Dreunen. “But actually doing it is a much more complex thing. It usually comes down to who the board members are and what’s going on in their lives. Are there people on the board looking to ditch their shares? Or are they happy as they are? That’s what either facilitates or prevents these things from happening.”

In other words, Microsoft’s target may come down to more than just price and portfolio, but also timing.

“This is something they should have done in 2010,” said Pachter. “They just don’t have the depth, and I don’t think there’s much out there that they can buy.

“If they do anything, it will be PC-focused. I think they’ve probably resigned themselves to being in second place [in the console market]. I don’t think Phil is in danger of losing his job because of that. Microsoft wants the Xbox business to be profitable and it probably is.”

Pachter added that Microsoft may still find success this generation selling “60 or 70 million consoles when all’s said and done,” while strengthening Xbox’s ties to Windows 10 gaming.

xbox_game_pass_key_art_us.jpg



“I’m sure Microsoft is always alert to potential acquisitions in the market but I believe it’s less likely they would acquire one of the major traditional publishers or games platforms,” said Piers Harding-Rolls, director of research and analysis at IHS.“I think they’ll be on the lookout for unique opportunities presented by studios or specific titles that are poised to make an impact on the market.”

Microsoft certainly has the money and the motivation to make a big purchase. But we’ve seen some clues from interviews with execs that the company may take a very different path from acquisitions and big AAA exclusives.

As head of games Phil Spencer told The Guardian last year, he’s interested in investing in games-as-service innovations. “Say there’s 10 people in a garage that have an idea for a service-based game. What does it mean for them to build up the infrastructure to go and create that game? How can we help them?”

In a call with investors in October, Microsoft CEO Satya Nadella said he is “fundamentally rethinking how we measure progress in gaming,” suggesting a move away from console domination as a goal in and of itself.

Ultimately, the company may decide to forgo big exclusives in favor of other initiatives, like the expansion of on-demand subscription service Xbox Game Pass, which will now include exclusive games at launch. It may be that the expense and intensity of exclusives — which often demand five years of heavy investment — is deemed an expense too far.

https://www.polygon.com/2018/1/30/16932860/xbox-microsoft-exclusive-games-acquisitions-ea-valve-pubg




Satya would pull the trigger to get Valve.
 
Valve does make the most sense. If the numbers are right on anything, you can buy anything. If you offer Gabe a substantial number, plus allow him to maintain ownership in Valve and some control, he'd sell. EA doesn't make sense at all to me, because they would lose out on sales on other consoles. I'm skeptical on PUBG. They have one game that's successful. It would be a Minecraft purchase all over again.
 
BioWare's Anthem Officially Delayed To 2019

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EA said today that BioWare’s Anthem will be out in early 2019, confirming our report last week that the upcoming multiplayer action game will not make it this year.

“It’s not a delay,” EA’s Blake Jorgensen told the Wall Street Journal, despite the publisher previously announcing the game for a “fall 2018" release. Merriam-Webster defines “delay” as “the act of postponing, hindering, or causing something to occur more slowly than normal.”

The coming year will be critical for BioWare. The prestigious RPG developer has essentially become a one-game studio as it works on Anthem, and pressure is mounting. For more, read our story from last week.

https://kotaku.com/biowares-anthem-officially-delayed-to-2019-1822565640



 
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They should wait on buying PUBG. At least a year after it officially releases.

shit I’m eager for MS to go in and hurry up and repair that game...work on those bugs...fix the mechanics...game is fun to watch but I can’t play that wonky ass shit...game is gonna be so live tho when they have a final product
 
Red Dead Redemption 2 is Coming October 26th 2018

Dear All,

We are excited to announce that Red Dead Redemption 2 will be released on October 26th 2018. We apologize to everyone disappointed by this delay. While we had hoped to have the game out sooner, we require a little extra time for polish.

We sincerely thank you for your patience and hope that when you get to play the game, you will agree the wait will have been worth it. In the meantime, please check out these screenshots from the game. We look forward to sharing a lot more information with you in the coming weeks.
With thanks,

Rockstar Games


https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire



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https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire
 
Red Dead Redemption 2 is Coming October 26th 2018

Dear All,

We are excited to announce that Red Dead Redemption 2 will be released on October 26th 2018. We apologize to everyone disappointed by this delay. While we had hoped to have the game out sooner, we require a little extra time for polish.

We sincerely thank you for your patience and hope that when you get to play the game, you will agree the wait will have been worth it. In the meantime, please check out these screenshots from the game. We look forward to sharing a lot more information with you in the coming weeks.
With thanks,

Rockstar Games


https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire



cfb666840877705bcb1d4c35e171c43431d3f3f0.jpg


49c7d29293f89dfef95969fde62f5c27e7cc780c.jpg


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https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire
FUUUUUUUUUUUUUUUCK!!!!
 
Red Dead Redemption 2 is Coming October 26th 2018

Dear All,

We are excited to announce that Red Dead Redemption 2 will be released on October 26th 2018. We apologize to everyone disappointed by this delay. While we had hoped to have the game out sooner, we require a little extra time for polish.

We sincerely thank you for your patience and hope that when you get to play the game, you will agree the wait will have been worth it. In the meantime, please check out these screenshots from the game. We look forward to sharing a lot more information with you in the coming weeks.
With thanks,

Rockstar Games


https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire



cfb666840877705bcb1d4c35e171c43431d3f3f0.jpg


49c7d29293f89dfef95969fde62f5c27e7cc780c.jpg


6cff08109cc9096e816240f6b154f725f4fd17de.jpg


e3a3d6587f5e7b6475954d6bcd5bd713232556ab.jpg


5b5313332394d20cd7c3c91987529d9dd15a242e.jpg


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https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire

I’m gonna OD on this shit!
 
Red Dead Redemption 2 is Coming October 26th 2018

Dear All,

We are excited to announce that Red Dead Redemption 2 will be released on October 26th 2018. We apologize to everyone disappointed by this delay. While we had hoped to have the game out sooner, we require a little extra time for polish.

We sincerely thank you for your patience and hope that when you get to play the game, you will agree the wait will have been worth it. In the meantime, please check out these screenshots from the game. We look forward to sharing a lot more information with you in the coming weeks.
With thanks,

Rockstar Games


https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire



cfb666840877705bcb1d4c35e171c43431d3f3f0.jpg


49c7d29293f89dfef95969fde62f5c27e7cc780c.jpg


6cff08109cc9096e816240f6b154f725f4fd17de.jpg


e3a3d6587f5e7b6475954d6bcd5bd713232556ab.jpg


5b5313332394d20cd7c3c91987529d9dd15a242e.jpg


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https://www.rockstargames.com/newsw...m_campaign=rdr2-02012018&utm_content=newswire

:hellyea:
 
8k content is still almost a decade (being conservative) away and I highly doubt there will ever be an affordable console to run games at 8k.
 
8k content is still almost a decade (being conservative) away and I highly doubt there will ever be an affordable console to run games at 8k.

I say bullshit. The market here won't demand 8k.

Hell look at ya brehs here still cool with a 720p resolution walmart black friday special tv and some trash ass pirated low grade blu ray. The consumers are lazy and don't want to spend more for an 8k tv. The corps are happily to go alone and milk the lazy herd for all they have.
 
I say bullshit. The market here won't demand 8k.

Hell look at ya brehs here still cool with a 720p resolution walmart black friday special tv and some trash ass pirated low grade blu ray. The consumer cas are lazy and don't want to spend more for an 8k tv. The corps are happily to go alone and milk the lazy herd for all they have.
I agree... plus we don’t even have 4K channels yet on any tv provider
 
I say bullshit. The market here won't demand 8k.

Hell look at ya brehs here still cool with a 720p resolution walmart black friday special tv and some trash ass pirated low grade blu ray. The consumers are lazy and don't want to spend more for an 8k tv. The corps are happily to go alone and milk the lazy herd for all they have.
Agreed.
 
They probably devoting all their time to RDR II..i assume after they drop the first few expansions/online updates theyll start up talking about GTA 6
its a few rockstar studios and if i am correct the one doing red dead is not the same that do gta.
  • Rockstar North
  • Rockstar London
2004–2018 Red Dead series
  • Rockstar San Diego
  • Rockstar Studios (Red Dead Redemption 2)
Rockstar Toronto
Rockstar Vancouver
Rockstar San Diego
Rockstar Leeds
 
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