Xbox One Console Reviews

I was on the fence about whether or not to opt in for the new dashboard early. I had my box bricked last year after taking an update so I'm a lil gun shy about going this route.

damn...yall got me hoping that pending stage last a bit longer now :lol::smh:
 
lol i feel ya on being worried about taking the update but trust me it will not mess your systems up.
on a different note who here is playing the metal gear online team death match?i mean they need to send a few patches because it has this glitch to it but its fun as hell.i can see myself on it alot once they send a patch or two.
 
Unless he asks Microsoft for help this game ain't coming out. Shit the original was almost 70 million to make. Fucking with people's emotions who probably don't even remember what the game was like to begin with. An urban legend at this point.

Sony should've fully funded the game, instead of buying DLC for COD.

Yoshida only contributed $29 toward the kick starter :lol:
 
lol i feel ya on being worried about taking the update but trust me it will not mess your systems up.
on a different note who here is playing the metal gear online team death match?i mean they need to send a few patches because it has this glitch to it but its fun as hell.i can see myself on it alot once they send a patch or two.

I just received an update...it's applying it now...not sure if this is a regular update or the dashboard update...guess I'll find out soon enough

*edit*

ya it's the new dashboard update...aesthetically I def don't like it...but it's supposed to be more stable/provide better functionality so we'll see...def like the old look better tho...might as well deal w/ it tho since they're forcing the change in november
 
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it's easier to navigate thru shit...esp. once I get used to the layout...I can move around quicker to get to shit instead of having to press buttons...and the look is somewhat similar in many respects to the old dashboard...I just dislike how big the "centerpiece" is on the home page...make that shit transparent/translucent w/e but don't have that shit taking up the whole screen tho

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I need to find out if there's a way I can turn on the XB1 and jump straight to a game w/o seeing that ugly ass dashboard :lol: they def need to redesign this shit
 
this new dashboard is a pain in the ass...shit is on full retard...I can't access my pins...nothing shows up in the store so I can't even by a game I want and it freezes when I hit the community section...anyone thinking of doing it you've been forewarned...I shoulda listened to the comments in here...this dashboard is pure shit
 
ya man now the dumb shit isn't even working for me...Jo one on my friends list shows up...nothing I can use is working right

Damn.. I haven't had any problems with it. Only thing not working for me is being able to view friends game clips. Just goes green screen. Xbox powers on way faster and it seems smoother just hate the way it looks.
 
Damn.. I haven't had any problems with it. Only thing not working for me is being able to view friends game clips. Just goes green screen. Xbox powers on way faster and it seems smoother just hate the way it looks.

ya I had the same issues w/ the game clips yesterday...now it freezes if I even try to go to that section...fuck it
 
it's weird...cause now it works fine on my 2 other accounts...but still acting janky on the account I use the most...still somewhat sluggish/slow to respond...my friends are still not showing up...and game clips ppl post won't play
 
Fallout 4 S.P.E.C.I.A.L. Video Series - Intelligence



Xbox One Limited Edition Halo 5: Guardians Wireless Controllers



 
Deus Ex - 15th Anniversary Animated Trailer


Call of Duty Black Ops 3 - Cybercore Chaos Trailer



 
Need for Speed Gameplay Innovations – Cars & Customization




Far Cry Primal Trailer – Official Reveal




 

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Unless you’ve been living in the mountains of Siberia for the past few weeks, you’ve likely seen the waves of gameplay footage and in-depth hands on preview coverage of Rise of the Tomb Raider, including our time with the game.

This morning, Xbox and Crystal Dynamics announced that the game is now available for digital pre-order in the Xbox Store with two great offers one featuring Rise of the Tomb Raider with an exclusive bonus downloadable content pack called the Remnant Resistance Pack, the other featuring Rise of the Tomb Raider, plus the Remnant Resistance Pack and the game’s Season Pass.

We recently had the chance to sit down with Rise of the Tomb Raider’s Creative Director Noah Hughes to follow up on what we know about the game thus far, and more importantly, talk about everything from the digital pre-order offers and new modes to their plans for post-launch content available with the Season Pass.

XW: We’ve heard a lot about the single player campaign in “Rise of the Tomb Raider,” but can you tell us a bit about any other modes you have planned for the base game?
NH: In Rise of the Tomb Raider, we have a variety of extra modes that will let you extend the single-player campaign. Score Attack lets you replay levels from the game with a new set of rules, as you race the clock to post the best time and earn medals. Chain together attacks, movements, and collectibles to keep your multiplier high. Next, we have Remnant Resistance, which is a mode that lets you replay Hub spaces with a new set of goals. You can craft your own missions by choosing the objectives, enemies, and more. Once you’ve mastered the mission, challenge your friends and the community to beat your high score. You can include the Expedition Cards you want featured, and others can use these Cards even if they don’t have them in their collection. Finally, you can replay the game in Chapter Replay, which will let you keep the skills and equipment that you acquired on your first play-through. When combined an estimated 30+ hours to gain 100% completion on the single-player story, and our four difficulty levels including the brutally challenging Survivor difficulty, we’re confident there’s enough replay value for all of our fans.

XW: There has been some discussion about multiplayer, and you clarified by saying that players will be able to extend their single-player campaign and compete with their friends. Can you elaborate?

NH: We’ve taken a new approach to competing against your friends in Rise of the Tomb Raider with the introduction of Expedition Cards. In addition to offering the ability to customize your experience in extra modes, they let you craft missions and challenge your friends to reach the top of the leaderboards.

XW: Tell us more about Expedition Cards and how they function in game.
NH: In Rise of the Tomb Raider, you’ll earn credits by completing challenges and exploring the world. These credits can be used to purchase Expedition Card packs. When used, Expedition Cards become modifiers in game modes outside of the single player campaign. Some Cards are humorous, such as Big Head Mode, while others can increase the challenge or give you special advantages. Expedition Cards can also be purchased with real-world currency.

There are two types of Expedition Cards: Foil and Common. A Foil Card will give Lara the strongest or strangest variations and can be used as many times as you wish. A Common Card is only used once, and you’ll need to earn more credits to buy it back.

Expedition Cards offer hundreds of ways to customize your Rise of the Tomb Raider experience. You can also set up challenges for your friends to see if they can beat your scores with the same card setup. We’ll have about 300 cards available at launch, and more will be added in the weeks that follow.

XW: Tell us about the Remnant Resistance Pack that will come with both of the digital pre-order offers from the Xbox Store.
NH: The Remnant Resistance Pack includes the all-new Remnant Outfit for Lara, which is a collection of animal skins and ancient Byzantine armor. The outfit gives Lara a chance to bandage without using her resources. In addition, the pack includes the Moon Shadow Handgun Skin as well as the rare “Bullet Resistance” foil card, which gives Lara extra resistance to gunfire.

XW: Today you announced a season pass available for the game, can you tell us a bit more about what it will include?
NH: Yes, there will be a season pass available for Rise of the Tomb Raider which includes a range of content that will extend your single player campaign. Three major releases will challenge you to survive the extreme conditions of Endurance Mode, explore a new tomb that houses an ancient terror in Baba Yaga: The Temple of the Witch, and combat waves of infected predators in Cold Darkness Awakened. In addition, a steady stream of outfits, weapons, and Expedition Cards beginning on Day 1 and continuing over four months will keep you customizing, expanding, and challenging your friends to new adventures. We’ll have more to share on all of the major releases coming via the Season Pass in the coming weeks and months, but fans are really going to enjoy it.

From the woman vs. wild survival elements to exploring awe-inspiring deadly tombs; the awesome guerilla combat mechanics to jaw-dropping visual fidelity, Rise of the Tomb Raider launches exclusively on Xbox this holiday – on November 10<sup>th</sup> to be exact – and we’re eagerly anticipating the chance to embark with Lara on this all new adventure.
 

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Until a few days ago, it was possible to digitally pre-order Call of Duty: Black Ops 3 for Xbox One through Xbox Live or Amazon. That’s no longer the case, though nobody can explain why. Seriously, I asked Activision and Microsoft what’s going on, but their statements don’t make any sense.



ICXM first noticed these changes, discovering the deluxe and standard versions of the game had been quietly pulled from both services over the past week.


Here’s what the Amazon page looks like:


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Notice: there’s no [digital code] option for Xbox One. I double checked that Black Ops 3 available for pre-order on PlayStation 4 via PSN, and it’s there.
So, what’s the deal? Probably just an oversight, right? No big deal?
Here’s what Microsoft first told me:
“We are actively engaged with Activision to return ‘Call of Duty: Black Ops III’ to the Xbox Store as soon as possible. In the meantime, fans can pre-order ‘Call of Duty: Black Ops III’ for Xbox One or Xbox 360 from any of a host of retail partners here.”
That is technically a statement, but it doesn’t actually say anything. I pressed, wondering if Activision asked Microsoft to remove the pre-order, and got this:
“Yes, the ‘Call of Duty: Black Ops III’ pre-order offers have been temporarily removed from the Xbox Store, however we are actively engaged with Activision to return it as soon as possible.”
That’s not what I asked, Microsoft!
When I decided to look into this, my hunch was a glitch, an accident leading up the launch. Now, I’m not so sure. It seems fishy, right? A little weird?
I want to say Activision’s statement is going to clear everything up, but nope:
“Activision did not remove the digital version of Call of Duty: Black Ops III from the Xbox Games Store. Black Ops III is ready for launch on November 6th and is the most anticipated game of the year. Black Ops III is available for pre-order or pre-purchase through our other retail partners worldwide.”
If Activision didn’t remove it, does that mean Microsoft did? I took Activision’s statement back to Microsoft, hoping it’d open the door to any clarification, but:
“We do not comment on the specific terms of our arrangements with any of our publishing partners, however we are actively engaged with Activision to return ‘Call of Duty: Black Ops III’ to the Xbox Store. In the meantime, fans can pre-order ‘Call of Duty: Black Ops III’ for Xbox One or Xbox 360 from any of a host of retail partners here.”
Yep, still nothing. Every single one of these statements says absolutely nothing.
Here’s what’s weird: a $100 “digital deluxe” version can still be purchased for Xbox One at GameStop. But neither the $60 standard version is available as a downloadable purchase at GameStop for PlayStation 4 or Xbox One. Huh.


It’s worth remembering Call of Duty switched marketing partners earlier this year, from Microsoft to Sony. Call of Duty’s DLC will show up on PlayStation 4 first, not Xbox One. I’m not sure if this deal has anything to do with what’s going on with Xbox Live and Amazon, but hell, nothing makes sense right now.
Your guess is as good as mine, reader.
 

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Today I’m excited to announce that Halo 5: Guardians has officially gone gold!
This is the culmination of an incredible three-year journey for our team. Together we set out to accomplish an ambitious vision and deliver a Halo game built from the ground up for the Xbox One. Now as we near the release of the game on October 27, we couldn’t be more excited to share the results with you, the fans.
Halo games have always been about epic scale, and Halo 5: Guardians is no exception. From our multi-character campaign to the robust suite of multiplayer experiences included with Halo 5: Guardians, this game is packed to the gills with loads of exciting content.

We will have a multiplayer content update, prior to launch, that will supplement the online multiplayer goodness with map content for Arena Multiplayer and our all new massive-scale 12v12 Warzone Multiplayer. Make sure you have the Power Setting for your Xbox One set to “Instant On” so that you’ll automatically download the online multiplayer update prior to October 27<sup>th</sup> and be ready on launch day. Those that buy a physical copy will download the online multiplayer update automatically after you install the game on your Xbox One. Next week, the game will be available to pre-download for digital customers, so follow @Halo and we’ll keep you posted when that is ready to go.

Of course launch is just the beginning. Our dedicated live team will be focused on supporting the game with monthly releases of new content and experiences… such as new REQ content and more than 18 free multiplayer maps.
We can’t wait for you to experience Halo 5: Guardians. Until then, thank you for your support and we’ll see you all online on the 27<sup>th</sup>!
/Josh

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lsn he reason you was having those problems was because you wasnt signed in under your gamertag.i know it may seem like you are but always check because every time you cut the system off it logs you out.i hate that shit.i shouldnt have to logg in everytime i cut my shit on.they will fix it soon.
 
lsn he reason you was having those problems was because you wasnt signed in under your gamertag.i know it may seem like you are but always check because every time you cut the system off it logs you out.i hate that shit.i shouldnt have to logg in everytime i cut my shit on.they will fix it soon.

no I was signed in...the stupid ass dashboard just didn't recognize it so I had to sign off and sign back in...and still a lot of the shit didn't work...it still took a long while for my friends to show up under the account I used the most...it was still sluggish and slow to respond...clips posted by other players still didn't play...but w/e that's what I get for signing up to be the guinea pig...but ya it doesn't log you off every time you shutdown if you change it in settings...you can change it so that they only prompt you for a p/w when you make purchases or redeem a code
 
I didn't realize so many ppl were complaining about the old dashboard...I actually liked it a lot...only reason I switched is so that I could get time to get used to it since they forcing it on everybody in nov. but this looks like the windows 10 app which isn't really anything special imo
 
Just Cause 3 - Gameplay Trailer



<blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr">Only on <a href="https://twitter.com/hashtag/Xbox?src=hash">#Xbox</a>: Get <a href="https://twitter.com/hashtag/JustCause2?src=hash">#JustCause2</a> [M] FREE when you buy <a href="https://twitter.com/hashtag/JustCause3?src=hash">#JustCause3</a> [M]. Details: <a href="http://t.co/8cAKWlsCUe">http://t.co/8cAKWlsCUe</a> <a href="http://t.co/Flw3rG2IBP">pic.twitter.com/Flw3rG2IBP</a></p>&mdash; Xbox (@Xbox) <a href="https://twitter.com/Xbox/status/651107753008607232">October 5, 2015</a></blockquote>
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<blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr">The <a href="https://twitter.com/hashtag/StarWarsBattlefront?src=hash">#StarWarsBattlefront</a> beta is now LIVE on <a href="https://twitter.com/hashtag/Xbox?src=hash">#Xbox</a> One - use the Force &amp; hit <a href="http://t.co/3yuZ6aAKTh">http://t.co/3yuZ6aAKTh</a> to download. <a href="http://t.co/8UNLyRUelr">pic.twitter.com/8UNLyRUelr</a></p>&mdash; Xbox UK (@xboxuk) <a href="https://twitter.com/xboxuk/status/652128686645362688">October 8, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
 
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