*NERD ALERT!!* - Retailers Confirm New XBOX Model for May 1 - $479 (120GB)

The add-on HD-DVD drive is only for movies, thus you don't need to include it in the price of the 360. But since we're on the subject, I know I'm not the only one who notices the short gameplay on many 360 games, even the big titles. Microsoft preached and preached that Blu-Ray is unnecessary and DVD9 is still the best solution, with the right compression. However, I think there may be more to it than they care to divulge to the little people. Sony claims that Blu-Ray is for games and they stand by this very firmly. Looking at the graphical prowess of Gears of War and then looking at its dissapointing game length and overal scope, does anyone else see DVDs being used up more than Microsoft thought possible so soon? You obviously can't have such incredible graphics with high poly counts and high res textures, HD resolution at that, and still fit a lonog game onto a DVD. Hideo Kojima, one of the best the industry has and the creator of Metal Gear Solid, said that he had to scrap much content from Metal Gear Solid 3, to fit onto the DVD9. We already know San Andreas barely fit on a DVD9 and GTA has never been known for its graphics. Lets say hypothetically that Microsoft got called up by a big name developer one day and got hit with the 'oh shit effect' when it is brought to their attention that DVD just ain't cuttin it. What do they do now? Make games on HD-DVD and exclude the millions of 360 owners who do not have the attachment, or go with Blu-Ray, like they said they would if it wins and put money in the pocket of their nemesis Sony in the process?
 
QwietStorm said:
If you think adding in a 120GB hard drive and an HDMI port (which Microsoft laught at and said was unnecessary), is the end for the PS3, you clearly need to look at the bigger picture a little harder

Not the end, just the end of them being number one. That hard drive will allow more features to be utilized. Features like DVR IPTV and portions of a game can be offloaded to hard drive lessing the need for high capcity disk.

QwietStorm said:
As much as people want to talk shit about the PS3, it never has been about the hardware, for either console.
Then why did Sony put the Cell Blueray HDMI PowerPC-base Core @3.2GHz CompactFlash SD Wi-Fi 60GB (20) hardrive into every system? They could of went the Nintendo way If It was not about hardware.

QwietStorm said:
Competition is good for us, the consumers. If Sony fell off with the PlayStation, as so many jackoffs want to see, then we would be left with Microsoft, of all companies, to dictate to us what we can and cannot deem fun within the videogame industry; Just another genre for Gates & company to assimilate. Is this really what you want?

Yes competition is good for us. Yall forgot Nintendo Wii is around? They sold 4 million console since Its release. So the competition is their and It will always be their. Before there was a XBox or a PS3 there was a systems called sega master system and super nes. So I am not worried about It. I see not reason to go out and buy a PS3 when I have a Ps2 still pumping out good games like god of war and devil may cry.
 
man my 360 collects dust and if you think i'm gonna buy that shit without a 'future' optical drive when and if it releases then you are wrong. The 360 is a money pit like ol boy said. What the fuck you making us pay for online for? Why didn't that shit come with wifi or hdmi? Man look at whats installed and countdown to the new year. I think sony is thinking ahead and microsuck is thinking 'now' they got some bad advice. Sony PS2 base is secured which ps3 will build further upon and hit yo ass with the two pronged attack with blueray. 479? Add 300 and you got your decent hd tv to compliment your system. Man i'm all for games but 360 diappointed me. I have my PS3 and it's new so it has until july to come around plus if they open it up to sream media and download movies it's going to be killer. You can actually build your media center around this as they release firmware upgrades to take advantage of the technology. I am not a fanboy of either but numbers speak for themselves and what the fucks taking Halo 3 so got damn long? Holla fam
 
QwietStorm said:
The add-on HD-DVD drive is only for movies, thus you don't need to include it in the price of the 360. But since we're on the subject, I know I'm not the only one who notices the short gameplay on many 360 games, even the big titles. Microsoft preached and preached that Blu-Ray is unnecessary and DVD9 is still the best solution, with the right compression. However, I think there may be more to it than they care to divulge to the little people. Sony claims that Blu-Ray is for games and they stand by this very firmly. Looking at the graphical prowess of Gears of War and then looking at its dissapointing game length and overal scope, does anyone else see DVDs being used up more than Microsoft thought possible so soon? You obviously can't have such incredible graphics with high poly counts and high res textures, HD resolution at that, and still fit a lonog game onto a DVD. Hideo Kojima, one of the best the industry has and the creator of Metal Gear Solid, said that he had to scrap much content from Metal Gear Solid 3, to fit onto the DVD9. We already know San Andreas barely fit on a DVD9 and GTA has never been known for its graphics. Lets say hypothetically that Microsoft got called up by a big name developer one day and got hit with the 'oh shit effect' when it is brought to their attention that DVD just ain't cuttin it. What do they do now? Make games on HD-DVD and exclude the millions of 360 owners who do not have the attachment, or go with Blu-Ray, like they said they would if it wins and put money in the pocket of their nemesis Sony in the process?

No what you do Is off load content to the hard drive. Like what Genji for PS3 Is doing with that Blueray 50 Gb High capcity disk :hmm:



GameSetWatch has singled out a tidbit about the PlayStation 3 version of Oblivion that's sure to ignite fanboy ire. According to comments made by Bethesda's Todd Howard in the latest issue of EGM, the development team is using extra space on the Blu-ray disc to duplicate crucial data and improve load times. "Drive speed matters more to me [than capacity], and Blu-ray is slower," Howard told EGM.

This is a sketchy workaround, as it could be susceptible to issues caused by data irregularities; GSW notes, "What happens if you don't have your pieces of data correctly sync-ed and one of them is an old version of an object/piece of code and one is a newer version?" A better, albeit unpopular solution, is to include an option to install a chunk of a game directly onto the hard drive (Genji has this option; so does Ridge Racer). Bethesda's use of the extra Blu-ray disc capacity is clever, but hopefully won't become the standard.

Overall, we know that the Xbox 360 drive reads data faster than PS3's. While the Blu-ray drive might consistently read data at the same speed, the 360 drive is faster at reading data on the outer layers of the DVD disc; and that's were devs tend to put the biggest files.

While EGM makes no note of it, it's worth considering that drive speed concerns played into Oblivion's delay. Will this become an issue for other cross-platform titles?

PS3's Genji uses HDD to quarter load times

What's this all about? Totilo writes, "Also unexpected was a feature in Genji to install the game, committing 4GB of data from the game's Blu-ray disc to the PS3's hard drive -- a three-minute one-time-only procedure available from the game's start menu that a Sony rep said cuts down in-game load times from about 15 seconds to four seconds."
 
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let me get this right
you guys are happy to pay $399 for a Xbox 360 ,$299 for a HDDVD
sell it for a loss , then go back and buy another xbox 360 for $479.99 and complain about the PS3 costing too much?
This new xbox 360 is MS admiting that the first one was a rush job and was inadequate.
Which system's specs will developers mainly make games for?
will they continue to support the original 10 mil 360 owners and thier old system or will they really make games that use all the features of the Zepher?
I'm sure MS will try to make Halo 3 require the new hardware upgrade , so I suggest you guys sell your old 360 ASAP.
 
Varis said:
let me get this right
you guys are happy to pay $399 for a Xbox 360 ,$299 for a HDDVD
sell it for a loss , then go back and buy another xbox 360 for $479.99 and complain about the PS3 costing too much?
This new xbox 360 is MS admiting that the first one was a rush job and was inadequate.
Which system's specs will developers mainly make games for?
will they continue to support the original 10 mil 360 owners and thier old system or will they really make games that use all the features of the Zepher?
I'm sure MS will try to make Halo 3 require the new hardware upgrade , so I suggest you guys sell your old 360 ASAP.

The specs on the hardware isn't changing, just a bigger hd and a digital output have been added to the system.

Developers code the same and don't have to worry about which system a person has.

The system is old in technology years so it was only logical for them to improve on the original model of the device, that's not at admission of guilt on M$ part.

I'm not about to drop 479 on a "new" 360 but i'm pretty sure that some people will.
 
nappy said:
The specs on the hardware isn't changing, just a bigger hd and a digital output have been added to the system.

Developers code the same and don't have to worry about which system a person has.

The system is old in technology years so it was only logical for them to improve on the original model of the device, that's not at admission of guilt on M$ part.

I'm not about to drop 479 on a "new" 360 but i'm pretty sure that some people will.


i'm sure we all know who will here..lol

but just like varis said..micro should've did that a looooooong time ago as far as adding those features :smh:
 
matt357 said:
Wow M$ is giving you all the shaft


$399 in 2005

$479 in 2007


----------------
878 :smh: :smh: :smh:


still no HD-DVD :smh: :smh:


BACK BY POPULAR DEMAND :D

umadelmo.jpg

all the while Sony has it's fanboys sucking on it's tailpipe of demise with their foot pushing all the way on the gas pedal... :smh: :hmm:
 
lightbright said:
all the while Sony has it's fanboys sucking on it's tailpipe of demise with their foot pushing all the way on the gas pedal... :smh: :hmm:

you don't wanna get it started bro
...i'll hijack the hell outta this thread..ps3 shit will be all over the place.. :yes: :yes:
 
Varis said:
let me get this right
you guys are happy to pay $399 for a Xbox 360 ,$299 for a HDDVD
sell it for a loss , then go back and buy another xbox 360 for $479.99 and complain about the PS3 costing too much?
This new xbox 360 is MS admiting that the first one was a rush job and was inadequate.
Which system's specs will developers mainly make games for?
will they continue to support the original 10 mil 360 owners and thier old system or will they really make games that use all the features of the Zepher?
I'm sure MS will try to make Halo 3 require the new hardware upgrade , so I suggest you guys sell your old 360 ASAP.
God, some of you fanboys are so dumb. Why would Halo 3 or any other game require the HD-DVD drive or 120GB HD for it to work? That shit has nothing to do with playing of any games. Only a uninformed, non-knowing about the game development process simp would think something like that. It's about as silly as thinking some developer is gonna make dedicate themselves to creating a game that uses up most of the Blu-ray or HD-DVD total capacity (when most big games aren't even more than 6.5GBs). :smh:
 
Rocky Miavia said:
God, some of you fanboys are so dumb. Why would Halo 3 or any other game require the HD-DVD drive or 120GB HD for it to work? That shit has nothing to do with playing of any games. Only a uninformed, non-knowing about the game development process simp would think something like that. It's about as silly as thinking some developer is gonna make dedicate themselves to creating a game that uses up most of the Blu-ray or HD-DVD total capacity (when most big games aren't even more than 6.5GBs). :smh:


Q: How much of the PS3’s capacity are you using with this game?

A: We are using all of the SPU processors and all of the memory. We also use most of the Blu-Ray disk (thank God it’s not a DVD)! We are confident, however, that we can still squeeze a great deal more out of the PS3 and as we found by making World Rally Championship for the PS2, every year for five years, doubling the visual through put is not unusual on EVERY ITERATION – yes, it even amazes


Link
 
You can use most of the Blu-Ray disc if you don't compress anything. Not impressed. Try again.

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wii01.jpg

nintendo_wii.jpg

72848wii28bd.jpg

Wii%20Are%20Not%20Yellow.jpg
 
matt357 said:
HOW THE FUCK YOU GET PAID TO DO A COMMERCIAL FOR SONY BRAVIA TIED UP WITH A PRODUCT REP...DOPE???

IVE ABOUT HAD WITH YOU AND YOUR 360 CLIQUE shit..


WHY CANT YOU ACCEPT THE FACT MS SHAFTED ALL OF YOUR ASSES AND DONT START WITH THE " BUT TEH $479 is BETTER THAN 600.00 AFTER YOU ALL SPENT 299 or 399 + XBOX LIVE AND ADD-ON AFTER ADD-ON ONLY TO BE PLACED WITH A PRODUCT THEY COULD'VE DROPPED LAST YEAR...UN-DAMN BELIEVABLE..AND YOU WONDER WHY WOMEN DATE THUGS AND DROP KATS LIKE YOU..

DAMN LEMMINGS:lol:

...I will never be able to understand how someone that doesn't...work for Sony....gets his panties all in a bunch so quick?....Why the fuck do you get sooooo upset in any thread that has the least negativity about Sony....wtf?...
 
Rocky Miavia said:
God, some of you fanboys are so dumb. Why would Halo 3 or any other game require the HD-DVD drive or 120GB HD for it to work? That shit has nothing to do with playing of any games. Only a uninformed, non-knowing about the game development process simp would think something like that. It's about as silly as thinking some developer is gonna make dedicate themselves to creating a game that uses up most of the Blu-ray or HD-DVD total capacity (when most big games aren't even more than 6.5GBs). :smh:
ID DONT KNOW ABOUT HALO BUT 360 WILL HAVE "SOME" GAMES THAT REQUIRE TH HD-DVD DRIVE - IT WAS IN LAST MONTHS GAME INFORMER
 
lightbright said:
...I will never be able to understand how someone that doesn't...work for Sony....gets his panties all in a bunch so quick?....Why the fuck do you get sooooo upset in any thread that has the least negativity about Sony....wtf?...



you guys don't go about it both ways..you all act like microsfots shit don't stink...i'll be the first to say devs and sony didn't have enough games to hold us over, but other than that its cool, most of you hate sony..Just because, don't have a reason but you just do,....just two months ago ya'll were sayng M$ wouldn't relase this zephyr ..now you are faced with the reality that this thing is on the way and you invested hundreds into a $399 system and now the full system is on its way for 479 and still has no hd-dvd player..at east we got blu-ray and from the way it looks blu-ray is going to come out on top if the trends keep up...


bottom line...If you alll gave Microsoft the same treatment then it wouldn't be so bad , but you don't..i know you're are going to reply with the usual "There isn't nothing negative to report on but from the looks of the initial post of this thread you have a boost to get you started"


I really don't have anything against nintendo considering I got a wii for me and I supported nintendo from the start, M$ needs to focus on the basics and watch out because they are starting to put out 16 different versions of the xbox and will start confusing consumers
 
I own a Wii and a 360. The Wii is 480p only and the 360 for me anyway can only go up to 1080i. The 360 has NO hdmi and after playin the PS3 through the HDMI I have to say that the PS3 has better visual quality
 
:lol: Never thought I'd see the day when people are happy to get milked. Now that the 8 to 10 million Halo fans have 360's, MS is gonna rush a bigger badder 360 to market? I'm sorry, but this isn't good news, especially for the early adopters. All it does is further splinter the 360 fanbase. Now you got cats who don't have Hard drives, those with small Hard drives, and those without HDMI, those without the ability to take full advantage of Xbox Live..., either way you look at it, it's a bad move for the fans.

Great move on Microsofts part though, as plenty of idiots will trade in their existing 360's to get this newer version(which still sports a DVD9 drive).
 
I posted this a couple of months ago.

REVOLUTIONARY GAME TEXTURE CODING?
Well Sebastian DeGuy has used his wits to write up different algorithms that easily allow procedural textures to be used for in game 3D texturing jobs. He explains how Roboblitz was originally about 527MB in size, but after using this new texturing code that took up 3MB of space, they were able to trash the original 480MB of textures. Pretty damn impressive. Hopefully that means we won't have to wait for more John Carmack genius, or a PS4 that can handle every bump, parallax, and normal map you can throw at it.

http://www.thelastboss.com/post.phtml?pk=1539



Game file sizes could soon be 70% smaller

The next demo was of a game that is due to come out for the XBOX Live Arcade called ‘Roboblitz’. Due to the requirement to get the game under 50MB, the developers needed to keep the textures as small in filesize as possible. Using the new texture system the overall size for all the textures was less than 280KB – watching the game (which runs on the Unreal 3 engine) I was amazed.

Confused by the fact that I hadn’t heard about this technology before, I spoke to one of the men behind it directly - Dr Sébastien Deguy. He assured me that there were no catches with his system, that if a game contained 1GB of textures he would be able to reduce that to 300MB and lose no quality. When I asked why everyone wasn’t using the program at the moment he explained it was due to people needing to be retrained in learning a new system. He was optimistic however, that soon all games companies will be using their new texture tools.
http://www.bit-tech.net/news/2006/10/04/Game_file_sizes_could_soon_be_70_smaller/

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Examples

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More Info

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Roboblitz Game Footage

http://www.lulu.tv/?p=2091
 
Varis said:
let me get this right
you guys are happy to pay $399 for a Xbox 360 ,$299 for a HDDVD
sell it for a loss , then go back and buy another xbox 360 for $479.99 and complain about the PS3 costing too much?
This new xbox 360 is MS admiting that the first one was a rush job and was inadequate. Which system's specs will developers mainly make games for?
will they continue to support the original 10 mil 360 owners and thier old system or will they really make games that use all the features of the Zepher?
I'm sure MS will try to make Halo 3 require the new hardware upgrade , so I suggest you guys sell your old 360 ASAP.

HDDVD drive is $199....AND:
1) Why would anyone need to sell that at all when getting a Zephyr (let alone at a loss)?
2) The spec changes don't create an expanded development (or game play) capability. Your concerns about the original 360 owners being forced to upgrade for new "1st Tier" games is un-founded.
 
This thread got silly...niggas acting like Sony and Microsoft is a gang or some shit...
 
Gemini said:
I posted this a couple of months ago.

REVOLUTIONARY GAME TEXTURE CODING?
Well Sebastian DeGuy has used his wits to write up different algorithms that easily allow procedural textures to be used for in game 3D texturing jobs. He explains how Roboblitz was originally about 527MB in size, but after using this new texturing code that took up 3MB of space, they were able to trash the original 480MB of textures. Pretty damn impressive. Hopefully that means we won't have to wait for more John Carmack genius, or a PS4 that can handle every bump, parallax, and normal map you can throw at it.

http://www.thelastboss.com/post.phtml?pk=1539



Game file sizes could soon be 70% smaller

The next demo was of a game that is due to come out for the XBOX Live Arcade called ‘Roboblitz’. Due to the requirement to get the game under 50MB, the developers needed to keep the textures as small in filesize as possible. Using the new texture system the overall size for all the textures was less than 280KB – watching the game (which runs on the Unreal 3 engine) I was amazed.

Confused by the fact that I hadn’t heard about this technology before, I spoke to one of the men behind it directly - Dr Sébastien Deguy. He assured me that there were no catches with his system, that if a game contained 1GB of textures he would be able to reduce that to 300MB and lose no quality. When I asked why everyone wasn’t using the program at the moment he explained it was due to people needing to be retrained in learning a new system. He was optimistic however, that soon all games companies will be using their new texture tools.
Thank you, sir. Now tell me why they got Blu-Ray games takin up almost a whole disc again? Like I said, motherfuckas ain't compressing that data. More smoke and mirrors bullshit. The games won't be any bigger or longer...for a long time to come. Meaning when developers stop being lazy asses and actually give a shit about making a long-winded game that has enough gameplay to keep players interested without becoming boring.
 
matt357 said:
you guys don't go about it both ways..you all act like microsfots shit don't stink...i'll be the first to say devs and sony didn't have enough games to hold us over, but other than that its cool, most of you hate sony..Just because, don't have a reason but you just do,....just two months ago ya'll were sayng M$ wouldn't relase this zephyr ..now you are faced with the reality that this thing is on the way and you invested hundreds into a $399 system and now the full system is on its way for 479 and still has no hd-dvd player..at east we got blu-ray and from the way it looks blu-ray is going to come out on top if the trends keep up...


bottom line...If you alll gave Microsoft the same treatment then it wouldn't be so bad , but you don't..i know you're are going to reply with the usual "There isn't nothing negative to report on but from the looks of the initial post of this thread you have a boost to get you started"


I really don't have anything against nintendo considering I got a wii for me and I supported nintendo from the start, M$ needs to focus on the basics and watch out because they are starting to put out 16 different versions of the xbox and will start confusing consumers



What the fucK...is this west Side Story, with the sharks and the jets?.....do you live in a house built by Sony too?.....you're off ur rocker ...
 
matt357 said:
I really don't have anything against nintendo considering I got a wii for me and I supported nintendo from the start, M$ needs to focus on the basics and watch out because they are starting to put out 16 different versions of the xbox and will start confusing consumers
You mean like Sony and their 14 versions of the PS2?
http://www.mod-chip.com/ps2version.htm
 
It is still not coming. That is nothing more than a dev. model 360. The retailers are wrong. Until MS says something one way or the other, I won't believe this.
 
Rocky Miavia said:
Thank you, sir. Now tell me why they got Blu-Ray games takin up almost a whole disc again? Like I said, motherfuckas ain't compressing that data. More smoke and mirrors bullshit. The games won't be any bigger or longer...for a long time to come. Meaning when developers stop being lazy asses and actually give a shit about making a long-winded game that has enough gameplay to keep players interested without becoming boring.

That what I am saying these cats constantly bring up that Blueray shit not know that there is technology available now that can lessen the need for a high capacity disk. Because the Blueray disk is slow companies are spreading the same data across the disk to improve load time and not add new features. If the developers of GTA had this technology GTA would not be on a DVD9 disk.



GameSetWatch has singled out a tidbit about the PlayStation 3 version of Oblivion that's sure to ignite fanboy ire. According to comments made by Bethesda's Todd Howard in the latest issue of EGM, the development team is using extra space on the Blu-ray disc to duplicate crucial data and improve load times. "Drive speed matters more to me [than capacity], and Blu-ray is slower," Howard told EGM.
 
freaky_1 said:
It is still not coming. That is nothing more than a dev. model 360. The retailers are wrong. Until MS says something one way or the other, I won't believe this.
I said that in a post on the last page. Seems like a new XBOX 360 Debug Kit to me. That's how they did the last XBOX. We'll see.
 
Gemini said:
That what I am saying these cats constantly bring up that Blueray shit not know that there is technology available now that can lessen the need for a high capacity disk. Because the Blueray disk is slow companies are spreading the same data across the disk to improve load time and not add new features. If the developers of GTA had this technology GTA would not be on a DVD9 disk.
Very true, because the core files required to play GTA: San Andreas would've easily fit on a DVD-5. I've seen a number of games fill discs up in this same manner. The worst case is the use of dummy files to fill up a DVD's capacity.
 
freaky_1 said:
It is still not coming. That is nothing more than a dev. model 360. The retailers are wrong. Until MS says something one way or the other, I won't believe this.

No doubt that was the story. If it is still the case, why the SKUs in stores though? Any thoughts?
 
It all about the games...

<iframe src="http://gamercard.xbox.com/fragzilla 360.card" scrolling="no" frameBorder="0" height="140" width="204">fragzilla 360</iframe>
 
Dert Bagg said:
No doubt that was the story. If it is still the case, why the SKUs in stores though? Any thoughts?
Because no retailer wants to be caught not in the know. It's easy to list something in your system. MS has not confirmed this is coming. May is only 3 months away, you'd think they'd say something by now. Like I said this is a dev kit. Nothing more and people are trying to make something out of nothing. But let's say it is true, it's still cheaper than the Piece of Shit Betamax Waitstation 3.
 
FiveKnuckleShuffle said:
It all about the games...

<iframe src="http://gamercard.xbox.com/fragzilla 360.card" scrolling="no" frameBorder="0" height="140" width="204">fragzilla 360</iframe>
Eaxactly 360 has them and PoS3 has to wait and see.
 
Well fukk PS3 and the 360 for now...I just reserved GOW II and got a free demo... :dance: ...OT I also bought San Andreas for the PC...nice packaging...they have the shit like a small hardcover book...aight my bad...back to the argument...
 
Wii Outselling PlayStation 3 Almost 3-to-1 in Japan
By: César A. Berardini - "Cesar"
Feb. 6th, 2007 6:12 am
Video game magazine Enterbrain has revealed that Nintendo sold about 405,000 Wii units last month in Japan, compared with around 148,000 units of the PlayStation 3 sold.

EA Disappointed with PS3 Game Sales
By: César A. Berardini - "Cesar"
Feb. 6th, 2007 4:42 am
Video Business reports that Electronic Arts is not happy with PlayStation 3 software sales as console-to-software ratios didn't meet the publisher's expectations.

During a conference call to discuss the company's financials, Electronic Arts executive VP Frank Gibeau said the publisher was "disappointed" at the tie-ratio of PS3 games sold to each system purchased.

EA, the world's largest publisher, has the largest market share in PlayStation 3 titles, holding approximately a 32% share of PS3 game revenue based on $41 million in orders from retailers and distributors (900,000-plus units at $44.99 wholesale) through the holiday quarter.

"That's far fewer games than sold during the Xbox 360 launch in 2005." Video Business reported. "Then, EA filled orders for Xbox 360 games totaling $76 million (1.69 million units at $44.99 wholesale). Both platforms suffered from manufacturing problems that kept supplies tight at launch."

Xbox 360 revenue for the quarter was up 126% to $172 million, while PS2 revenue declined 19% to $400 million.

Since both consoles launched, Nintendo has sold a total 1.4 million units of the Wii in the land of the rising sun, while Sony has managed to sell 614,000 units.

Sony 3Q Profit Expected to Drop 50% Thanks to the PS3
By: César A. Berardini - "Cesar"
Jan. 29th, 2007 2:44 pm
While the Xbox 360 saved Microsoft's financials and Nintendo can't meet demand for both the Wii and the DS, Sony third-quarter profit may fall 50 percent after the disappointing launch of the PlayStation 3. Bloomberg reports:

Losses from games probably drove net income down to 84.1 billion yen ($691 million) in the three months ended Dec. 31, from a record 168.9 billion yen a year earlier, according to the median estimate of five analysts surveyed by Bloomberg. Sales at Tokyo-based Sony, which reports earnings tomorrow, probably rose 9.6 percent to 3 trillion yen.

The results may highlight Chief Executive Officer Howard Stringer's failure to fend off Nintendo, whose $250 Wii console outsells the PlayStation 3 by two-to-one.

Although the PlayStation 3 may hurt Sony’s financials, other divisions such as Sony Ericsson Mobile Communications and Sony Pictures may help counteract the red numbers caused by the game division.

A group of analysts also expect Sony's overall profit this fiscal year to beat its own forecast from sales of Bravia LCD TVs, Vaio computers and Cyber-shot digital cameras.

:lol:
 
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