Call of Duty Modern Warfare - Gameplay Trailer XBOX PC PS4 (cross play support)

They have done a few patches, last patch was like 15gb, I'm glad I got a 10TB hard drive for my One ☓. Shoot House map is the shit.
 


Some Call of Duty players are deliberately tanking their stats to try and place themselves in better lobbies, testing for any exploits they can find in Modern Warfare’s strict matchmaking.

One of the Call of Duty community’s greatest debates since the launch of Modern Warfare in October is about its skill-based matchmaking. The game looks at your performance during your multiplayer matches, then uses various statistics that it draws from your performance to place you into lobbies against opponents of similar skill.

This is not a new concept for shooters, as Apex Legends and Fortnite also use some level of skill-based matchmaking as well. These statistics can include score per minute, win-loss ratio, or kill-death ratio.

Developer Infinity Ward isn’t likely to spill the beans on what type of matchmaking formula is in place for Modern Warfare, though. It likely doesn’t want everyone trying to manipulate the system just to decimate all the noobs. But that hasn’t stopped the community from trying to figure it out on their own.

Call of Duty YouTubers “Drift0r” and “TheXclusiveAce” are both known for their in-depth videos that test each game’s weapons and overall mechanics. This year, the YouTubers teamed up to test the potential of skill-based matchmaking in Modern Warfare. The duo couldn’t definitively confirm any specific method of skill-based matchmaking, as none of the data showed any correlation with one specific stat like a player’s kill-to-death ratio, but they did conclude that the most recent five matches played seemed to have a greater impact on matchmaking than a player’s overall stats.



Skill-based matchmaking sounds like a good idea on paper. If players with even skill levels are matched up, then lower-skilled players will avoid getting crushed, and seasoned players can get a real challenge. The thing is, that’s not what a lot of Call of Duty veterans actually want. Call of Duty multiplayer has long thrived on the entertainment of “pub stomping,” which means getting paired against a team of noobs and totally destroying them.

It’s not that pub stomping is all these players want to do, but easy matches provide some tension relief from the difficult ones. Without any strong skill-based matchmaking system in place, players have a healthy variety of matches. Yes, some lobbies will produce an adrenaline rush of fighting to secure the win against equal or better opponents, but other matches will be a fun massacre of raining down killstreaks.

In Modern Warfare’s current state, many players aren’t happy with feeling like every match is a slow and sweaty battle. Some are going to great lengths to do their own testing to try and beat the matchmaking system.

Reddit user “WE_BE_KILLING_U” claims that matchmaking in Modern Warfare can be potentially manipulated through hip-firing to decrease one’s overall accuracy, thus making the lobbies easier. This is just one person’s theory and testing, but it’s possible that accuracy plays a factor in whatever hidden matchmaking system is woven into Modern Warfare.

This isn’t the first time a portion of the Call of Duty community has tanked their stats to manipulate the system. Call of Duty: Advanced Warfare’s matchmaking easily allowed players to reverse-boost their stats to get those easy lobbies. A team simply needed one player with an atrocious kill-death ratio, and suddenly the lobbies felt like a noob buffet.

rvj6uvoi8ckm3sv0sznq.png


Destroying your stats for the sake of a few good matches isn’t really going to be worth the trouble in Modern Warfare, though. Based off Drift0r and Ace’s findings, it’s just a vicious cycle that will likely place you right back after five good performances.

Some of the community have suggested removing skill-based matchmaking, and instead offering a boot camp playlist to new players, which would funnel in all the new accounts to separate lobbies for the first few levels of the game. We’ve seen boot camps in previous Call of Duty games, but that’s only a temporary solution to give the rookies a little time to learn the ropes before being thrown to the wolves.

I can’t see the developers caving to the community requests this time, as this is a much more complex issue than the iconic mini-map that was put back in the game after fans complained. Skill-based matchmaking isn’t likely to go anywhere, but it would be nice if Infinity Ward could tweak the matchmaking system to not be quite as strict. Sometimes you just need to kick back, relax, and stomp some noobs.
 
I'm still playing bo4. modern warfare 2 was the joint. 3 was ehhh. Don't know if I'll fuck with this one. I might just to see if all the complaining is for nothing.

I'm waiting on bo5 to tell the truth.
 

HOW TO IMPROVE AT MODERN WARFARE TIPS AND TRICKS #4 - HOW TO WIN GUNFIGHTS IN MODERN WARFARE TIPS!

 
:smh:Lag-switching motha fuckas make this shit hard to play. Im a casual player, but when I start getting in the zone. I start fucking these other dudes up. Then thats when the lag-switching shit starts to happen. So I usually end up leaving the lobby and start all over.
 
:smh:Lag-switching motha fuckas make this shit hard to play. Im a casual player, but when I start getting in the zone. I start fucking these other dudes up. Then thats when the lag-switching shit starts to happen. So I usually end up leaving the lobby and start all over.

It's not lag-switching. It's the game design check out Skill Based Matchmaking. The design was to enable noobs/campers to compete.

Total trash idea!!
 
It's not lag-switching. It's the game design check out Skill Based Matchmaking. The design was to enable noobs/campers to compete.

Total trash idea!!

In the middle of the match? The shit always happens when I'm getting the better of these dudes.

Even though the call of duty game names is different. People have had the same tendencies when playing online. Like camping out in a corner.

So what I do is intentionally get killed a few times. Then start throwing grenades and switch to the LMG. Then light they ass up. After I get a few kills in when they change to a different corner. Instead of getting killed, I go to my LMG and grenade technique. Then the Lag-Switching begins.
 
^Yeah what you described sounds like lag switching but this SBMM is worse than that. Yup in the middle of the match when ya getting the best of players all of a sudden you go on a death streak. They f'n with ya analytics before/during/after ya match to try and keep it even for all players regardless of skill. It's Crap!! COD community is pissed..Let me find some vids on it.
 
Man this game is insane. But why don’t the large ground war maps have a hardcore version? The regular shit is stupid where it takes a damn near loaded clip to kill a person. I only play hardcore
 
Modern Warfare Battle Royale Gameplay! (FREE TO PLAY Warzone Gameplay)





Killstreaks in Battle Royale!? (Modern Warfare Warzone Criticism & Review)

 
Man this game is insane. But why don’t the large ground war maps have a hardcore version? The regular shit is stupid where it takes a damn near loaded clip to kill a person. I only play hardcore
I only play those small maps, shoot the ship. It's either Shoot house or Shipment. Average kills on shipment when playing Domination or Hardpoint is at least 60 plus kills. :yes:
 
Back
Top