BGOL The Division Clan ( Post Your GamerTags )

THE DIVISION MISSION COUNT REVEALED BY DATA MINERS

An enormous amount of information has been apparently datamined from Tom Clancy's The Division's game files, exposing missions, weapons, and more. If you don't want anything spoiled, I'd advise you to stop reading now.

Reddit user itsgamerdoc has found 26 missions in the base game, as well as information on cut-scenes, weaponry, boss fights and more. The list of (unverified) missions reveal quite a bit about the story - check em all out here - including a bunch of references to Brooklyn, a location that will reportedly not be available at The Division's launch. Two DLC missions have also been dug up: 'The Drones' and 'Kill the Tank'.

Elsewhere, water planes, helicopters with machine gun attachments, and a possible new faction have also been dug up. The Reddit user has also compiled a list of all the weaponry he's found into a spreadsheet, found here. As of writing, the list is still in progress.

The Division's DLC plan was detailed earlier this month; read all about it here.

http://www.ign.com/articles/2016/03/07/the-division-mission-count-revealed-by-data-miners
 


The Division 1.01 Patch Notes

APPEARANCE MENU HAS BEEN UPDATED:

  • Now displays as a grid making it much easier to browse items
  • "Outfit Sets" option added to quickly equip all the items in a set
  • "Inspect" feature added
VISUAL IMPROVEMENTS:

  • Fixed several lights that did not cast global illumination
  • Fixed missing volumetric lights on traffic lights
  • Illuminated signs now cast actual light
  • Improved atmospheric haze in several time and weather combinations
  • Improved night time lighting and contrast
  • Adjusted exaggerated rim light shader on characters
  • Improved car window reflections
  • Improved Screen Space Ambient Occlusion (SSAO) to be more pronounced
MEGA MAP AND OPEN WORLD UPDATES:

  • New "Mission Overview" has been added to the Mega Map
  • Contaminated zones will now display the required filter level on the Mega Map
  • Field data with audio will automatically play when you pick them up
  • If you start listening to field data with audio from the menu, you can keep listening outside the menu
  • Subtitles added for all Field Data that play audio
  • Mission entrance menu usability has been improved
  • Significantly increased the number of crafting materials obtained from loot crates
  • The icon for landmarks in the Dark Zone has been changed and now indicates if non-player enemies are present or not
GAMEPLAY IMPROVEMENTS:

  • New "Help" menu is now available in the Settings menu. It stores all the loading screen and context sensitive tips
  • New tutorials added for certain gameplay features and mechanics (these can be switched off in the Options menu)
  • Added information to the in-game loot pickup UI that displays why an item can't be picked up
  • The deployable turret no longer targets non-rogue players and doesn't damage neutral players caught in the line of fire
  • Skill modifiers have been added directly to gear (previously only available on gear mods)
FIXES AND GENERAL IMPROVEMENTS:

  • Fixed glitches that could be exploited by players to gain an unfair advantage in the game (such as invisibility, shooting through walls, etc).
  • Extended server-side checks to detect any illegal actions from the game client, limit their impact in the game and track down the perpetrators.
  • Fixed an issue on character select screen that resulted in getting stuck with a specific combination of inputs
  • Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
  • Players will no longer return all the way back to start screen after creating or logging in to their Ubisoft Club account
  • Fixed remaining bugs that prevented log-in attempts when non-essential services were offline
  • Overall stability increased
  • Further backend improvements and optimizations
  • Localization adjustments and bug fixes
  • Additional minor bug fixes and polish
 
Xbox Clan Agents To Date List

BamaSlam82

Slympickens82

Djdvs73

Thorobred2550

nodamnit121

Phanatic215

ArtistMonk

DAdarklord99

Job4life

SpaceGhostxKush

ICE_AJ04

blkrain0007

missinfootball
 
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PS4 Clan Agents To Date List

Da_Ghost

Drayonis

SaynoMOOR86

countryboishawty

Notorious_BAM

Auggiedoggy
 
Elsewhere, water planes, helicopters with machine gun attachments, and a possible new faction have also been dug up. The Reddit user has also compiled a list of all the weaponry he's found into a spreadsheet, found here. As of writing, the list is still in progress.

so they must be planning on adding vehicular combat in later updates :dunno:
 
steups.

got rainbow 6 seige last december and this seems to be getting all the attention.
 
This better not be a ongoing habit :mad:

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so whats everyone's starting weapon(s)..?

I'm rocking with the shotgun and the rifle from the Gold Edition preorder. I want to know if you can level up weapons. What's the point of getting some exclusive weapons if you're going to find new and better guns through normal game progression?
 
I'm rocking with the shotgun and the rifle from the Gold Edition preorder. I want to know if you can level up weapons. What's the point of getting some exclusive weapons if you're going to find new and better guns through normal game progression?
Those preorder weapons will give you an advantage for a while and you won't need to switch them out. Meaning you may need to be lvl 8 by the time you find weapons with equal stats.
 
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