PoppaSo, what program are you using?? Maya?? I use Rhino 3d but I do industrial design, so I wonder if I can do the same type of artwork on Rhino.. I guess I'll try and see what happens, but your artwork is dope as fuck.

When I was in NYC...I made a living offa EIAS. ElectricImage.
I used it for rendering cause it's fast and simple.
I just learned Maya tho, like in the last year. Soon as I did ...I won an international design excellence Award 2007 for the Sendosa in Singapore.Apple one last year for the iPod. Been Blessed. Then the contracts started to come in. Now, really I'm just trying to chill for a few months. Locked myself in a room for a few years, STUDYING...Slow Learner

Plus, I'm about doing thangs the right way...no short cuts to quality.
Now that I upgraded my SW skills, I just upgraded my HW.
I have two 30" HD LCD monitors, 11gb RAM and Quad Core MacPro ...
I'm finna be da FIRM. I employ cats in NYC and a few animators the states. Recently started producing training DVD. They Global...but still...I'm just getting to "GO". But if you know Tyler Perry or someone Shakers, HOLLA!!!
Anyway, how you don't mind I shine my credits for a bit...it's been a long time.
"We Sacrifice"
Rhino is Tight. It's coming to the Mac soon. You can do character modeling with it, but it's mainly known as an Industrial Design, hard body surface modeler...(car, products..you know) Organic modelers for like creature are evolving exponentially.
Here's the ticket, any SDS (subdivision surface) Polygon cage modeler will do. Really the technology is common place now. Modo is a real hot ticket. There's others stuff...but since Wouncie ain't got FETTA for me...I have to plead the 5th. I can only divulge so much info with out an invoice saying "This here money is...BBB"
"BLACK ON BLACK BUSINESS"


