Little info for those still overwhelmed or seeking how to maximize time spent on this game.
We kill mobs for 2 reasons, XP and LOOT!!!!!!!!!!!!!!!!!!!!!
Today several of us ran in DZ and Slim gained almost 4 levels while one non-bgol dude was begging us to help him gain 1 lvl which he didn't do in same span of playing with us.
YOU KILLING MOBS for XP, DZ loot, regular loot, tokens, keys and legendaries. You are defeating the purpose of doing this if your XP for kill bonuses are nil and your scavenging bonuses are nil. This is backwards hustling basically. Slots and mods and gear with these two bonuses are more important than anything else versus MOBS in both parts of game. tech and bonuses that improve your skill abilities should come after this, too many people stacking everything in DPS and getting 100 or less XP per kill especially in the DZ.
You're trying to get the most bang for your buck so that any drawback such as dying by mob or rogues or worst going rogue isn't setting you back literally HOURS of gameplay. It really boggled my mind to watch Slim go from 29 to damn near 33 and this other guy not get one lvl with us and say he'd rather have high DPS instead but begging for help to get to lvl 30.
Basically we should have set builds for objective at hand.
All challenging daily missions should have huge boost to ability so our turrets and health stations and walls and such are actually useful cause we can't win a bullet on bullet fight with these millions of points of auto damage mobs we face. We need to be more effective before that expansion drops so we in the running for best stuff too!