Nvidia announces RTX 2000 GPU series with ‘6 times more performance’ and ray tracing

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Nvidia announces RTX 2000 GPU series with ‘6 times more performance’ and ray tracing

fNvidia is unveiling its new GeForce RTX 2000 series of graphics cards at Gamescom in Germany today. While we’ve seen a number of teasers and plenty of card leaks recently, the GeForce RTX 2080 is finally official. Based on Nvidia’s new Turing architecture, the RTX 2080 is designed to succeed the popular GTX 1080 and push new real-time ray-tracing effects in upcoming games.

At Nvidia’s event, the company is unveiling the RTX 2070, RTX 2080, and RTX 2080 Ti. Nvidia is promising “up to 6X the performance of previous-generation graphics cards,” and real-time ray tracing for these cards. Asus, EVGA, Gigabyte, MSI, PNY, and Zotac will all have RTX 2080 and RTX 2080 Ti cards available for preorder today, with cards available on September 20th. RTX 2070 cards will start at $499, with RTX 2080 at $699, and the RTX 2080 Ti starting at $999. Nvidia is also offering Founders Editions for all three graphics cards. The GeForce RTX 2070 Founders Edition will be priced at $599, with the RTX 2080 Founders Edition at $799, and the RTX 2080 Ti Founders Edition at $1,199. The Founders Edition cards will ship on September 20th.

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Nvidia says the RTX 2080 is designed for overclocking, and the RTX 2070 will offer more performance (for ray-tracing) than Nvidia’s Titan XP card. The RTX 2080 Ti is the flagship, clocked at 1350MHz with 4352 CUDA cores and 11GB of GDDR6 RAM (full specs here), while the regular RTX 2080 will be clocked at 1515MHz with 2944 CUDA cores and 8GB of GDDR6 RAM (full specs here). The RTX 2070, meanwhile, is clocked at 1410MHz, with 2304 CUDA cores and 8GB of GDDR6 RAM. Nvidia is recommending PC gamers have a 650W power supply, as the base RTX 2080 draws up to 215 watts of power.

The main promise of these new cards is ray tracing, which is a rendering technique that results in real-time light reflections and cinematic effects that can make games look a lot more like movies. Ray tracing is something PC gamers have been promised for years, and it has long been considered the “holy grail” of video games. Nvidia is now aiming to bring it in real time to the masses.



The performance and ray-tracing support on the new RTX 2000 series is all thanks to it being based on Nvidia’s latest Turing architecture. “This is a new computing model, so there’s a new way to think about performance,” says Nvidia CEO Jensen Huang. “This new Turing processor is just a monster, it’s incredible.” Nvidia is now measuring its ray-tracing performance as a key target for these new cards. Huang showed off a number of demonstrations of existing cards and new rendering techniques with the RTX series.

The ray-tracing demonstrations were impressive, but most were limited to physically modeled materials, and reflections and lighting indoors. It’s the real-world game support that matters, and Nvidia is promising real-time ray tracing in Shadow Of The Tomb Raider, and performance gains in lighting and other effects in Battlefield V and Metro Exodus. The demonstration of Tomb Raider was particularly impressive, with realistic shadows and lighting shown in nighttime scenarios.

The Metro Exodus demo involved sunlight from a window entering a room through a window in real time, with Nvidia’s RTX rendering the light inside a room far more accurately so that game developers can hide enemies and other objects out of a view without having to light up the entire room in a non-realistic fashion.

Battlefield V was easily the most impressive example of Nvidia’s RTX system. Reflections from explosions were accurately rendered onto nearby objects like cars, tanks, and even the ground and soldiers in the WW2 first-person shooter game. Flames and explosions will even reflect off of the metal on guns or even diffuse into the wooden parts of older guns in Battlefield V.

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Nvidia is promising that even more games will get ray-tracing support than just the three titles it demonstrated today. The company briefly revealed 21 games will get RTX support soon, including Hitman 2, We Happy Few, PUBG, and Final Fantasy XV. 21 games is moderate for launch, but Nvidia will need to keep pushing game developers to adopt this new technology. Nvidia is also working with Microsoft to push ray-tracing, thanks to the company’s new DirectX Raytracing (DXR) API in Windows 10 to complement Nvidia’s RTX work. Epic Games will also make real-time ray-tracing available to Unreal Engine developers later this year.

While Nvidia is claiming “6 times more performance” with its Turing RTX cards over its Pascal-based GTX GPUs, the company is attempting to redefine performance comparisons that are limited to how well the new cards perform. Nvidia doesn’t even list the traditional floating point operations per second (known as teraflops), and has opted to hype two new performance capabilities. These are RTX-OPS, an average of the card’s performance across operations like shading, ray-tracing, etc, and giga rays per second which measures how well the new cards can ray-trace. Nvidia didn’t spend 10 years building its GTX Pascal-based GPUs to perform ray-tracing, so the performance comparison here feels less relevant.

We should get to spend more time with Nvidia’s latest RTX 2000 series at Gamescom this week, and we’re particularly interested to hear how the company will adapt these GPUs for laptops. Stay tuned for more information on Nvidia’s new RTX 2080.

https://www.theverge.com/2018/8/20/...-rtx-2080-specs-pricing-release-date-features
 
I got a GTX1060 6GB before the surge due to GPU miners. It was about $220 but worth it.
I am not updating my vid card unless I run a 4K-8K monitor at some insane res.
 
I have a 1080ti. I usually upgrade every two years but with the 4k 144hz monitors out now I'm tempted to pick one of these up. Still gotta wait to see the benchmarks, though.
 
I'm debating building a gaming rig with this gen gpu or the 2080(ti). I wanna start flight simming but as far as I can tell other bottlenecks are affecting performance more than GPUs with the major flight sims. I don't wanna have to upgrade in a couple of years either. It'll probably come down to price.
 
I'm debating building a gaming rig with this gen gpu or the 2080(ti). I wanna start flight simming but as far as I can tell other bottlenecks are affecting performance more than GPUs with the major flight sims. I don't wanna have to upgrade in a couple of years either. It'll probably come down to price.

Just make sure you get a high end CPU (and plenty RAM) and you'll be good
 
I'm debating building a gaming rig with this gen gpu or the 2080(ti). I wanna start flight simming but as far as I can tell other bottlenecks are affecting performance more than GPUs with the major flight sims. I don't wanna have to upgrade in a couple of years either. It'll probably come down to price.


Get you a Ryzen 2700x or 8700K & you're good to go, atleast 16 GB or Ram, a nice SSD with atleast 1TB of space.

A good case with airflow and room for expanding. A Fractal R6 is a good case or a Phanteks case
 
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I'm on a Ryzen 7 1800X
Geforce GTX 1060

Gonna wait until Nov /December to upgrade
 
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How to pick the graphics card that’s right for you

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Nvidia has announced a new lineup of powerful gaming GPUs, the GeForce RTX 20-series, that claim to power 4K gaming beyond 60 frames per second and real-time ray tracing for more realistic lighting and reflection effects. You’ll pay a lot for the latest tech, though, with pricing for Nvidia’s Founders Editions reference cards starting at $599 for the RTX 2070. The RTX 2080 is the next step up and will cost $799. The new high-end card, the RTX 2080 Ti, sits at $1,199.

For prospective PC builders or those just in need of a graphics card upgrade, the decision of what and when to buy is a bit tougher now than it usually is: should you pony up for the new cards, or will your needs be covered if you leap at the next deal for the GTX 1080 Ti?

Even if you’ve been doing a bunch of research, Nvidia’s new cards likely threw a wrench in your planning. If you want the best value and performance down the road, we suggest waiting until the new RTX cards release later next month. But if you’re seeking clarity on which GPU to pick right now, considering these factors will help narrow things down.


Set a budget, and don’t settle for less
Graphics cards are usually the most expensive component in a PC build. Thankfully, you don’t need to replace them frequently (or at least you shouldn’t, if you’re shopping smart.)

If you haven’t bought a graphics card yet, you’re in a really good position to save some money, or reap a better value. Thanks to the introduction of Nvidia’s latest graphics cards, the GTX 10-series GPUs are likely to plummet across the board. While ray tracing and fast 4K gaming in the future will be reserved for Nvidia’s best, the now last-gen lineup is still plenty powerful for most modern AAA games.

Taking the time to save up for the graphics card that you want is worth it. It’s something that I wish I’d done a few years ago. I have a GTX 970 in my PC, but that upgrade came after regrettably buying the GTX 960 because of its cheaper price. The cost of both graphics cards together could have gone toward a higher-end card at the time, like the GTX 980 Ti, or even a GTX 1070, but I couldn’t afford to upgrade again with that much money down the drain.


What do you want to do with it?
Few applications require the power that today’s high-end graphics cards can readily provide, so it may not be totally necessary for you to invest a lot into a new GPU. Popular games like League of Legends, Fortnite, Dota 2, Cuphead, Overwatch, and many others, can run (albeit with mixed results) on most motherboards’ integrated graphics alone, so even buying a low-end graphics card will vastly improve the experience.

The Nvidia GeForce GTX 1050 or AMD’s Radeon RX 560 should be sufficient if you get into casual gaming and don’t want to spend over $150 on a graphics card. Keep in mind, though, that these likely won’t be able to run demanding games above low to medium settings, or do so smoothly at the highest resolutions.

The GTX 1060 and RX 580 are the next step up, and both are capable GPUs below $300 that can run most of today’s games in medium to high graphics settings. If you’re planning to spend this much, you should consider saving a bit more for the sub-$500 GTX 1070 and GTX 1070 Ti, both of which are likely to plummet in price after the $599 RTX 2070 becomes available in late September. These provides sizable leaps in performance over the GTX 1060, and will fare better in the future as new waves of graphically demanding games are released.

If you are looking for the absolute best in detail and high frame rates, be prepared to pay for it. The $699 GTX 1080 Ti used to be among the best you could get. Its pricing is set to fall, but until it does, it’s a little more difficult to recommend for enthusiasts who want the most power, since the RTX 2080 will be offered for a similar price. The RTX 2080 Ti is now the most powerful graphics card offered by Nvidia, and will cost you $1,199 for the Founders Edition.


Nvidia downplayed the performance of the 10-series cards several times during the announcement of the RTX 20-series cards. Taking Nvidia at its word, the new GPUs do seem to outpace them by every metric, though that doesn’t mean that they are the best option for everyone. The GTX 1080 Ti and 1080 can’t compete when it comes to ray tracing, and so long as you’re not aiming to game in 4K with fast frame rates for years to come, these should fit the bill as prices will likely drop soon.

For those hoping to save a bit of money on an RTX 20-series card, manufacturers like Asus, EVGA, ZOTAC, and more, will soon release their own respective versions of Nvidia’s latest cards shortly after the reference cards (Nvidia’s Founders Edition) hits shelves on September 20th. Prices are said to be $100 cheaper per model, though some will cost a bit more, with various improvements made to each card’s design, fan count, and clock speed.

What kind of screen will you use?
Both the benefits and limitations of enthusiast graphics cards aren’t as noticeable on a 1080p monitor as they are on a 1440p or 4K monitor. My GTX 970 doesn’t have much of a problem running the latest games on a 1080p 60Hz monitor, though a friend with the same graphics card bemoans its performance with his two 1440p 144Hz monitors.

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If you think at any point during the lifespan of your GPU that you’ll buy a high-spec monitor with high refresh rates and G-Sync or FreeSync, that should drive the decision you make for a GPU. The GTX 1070 is currently a decent fit for 1440p gaming at a relatively smooth frame rate, but going above will yield better results. The new RTX 20-series will be a far better fit if a 4K display with G Sync is in your future.

https://www.theverge.com/2018/8/21/17761644/graphics-card-how-to-choose
 
restricted quantities to prevent loss of inventory to consumers. we already have to sign agreements stating that or lose the ability to buy them wholesale

That is wild.

I've heard stories from coworkers saying that Frye's was trying to charge them 10k for a graphics card since they had already purchased one.

I thought they were lying but maybe their not if they're making people sign agreements not to resale.
 
I'm sticking with my 1060 until the next couple of gens. I have Ryzen 5 1600. No overclock. Mostly 1080P gaming so I'm not trying to break records, just have a smooth gaming experience. I run driving and flight sims as well as FPS all the time with no problem cranked to high. When the software truly steps up to the capabilities of the hardware, that's when I go in.
 
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